• Home • WOW • Word champions • Codycross • English • Bahasa Indonesia • Deutsch • English • Español • Français • Italiano • Nederlands • Português • Türkçe • Русский • Română • Polski • Norsk Nynorsk • Íslenska • Bahasa Melayu • Lietuviškai • 日本語 • Slovenčina • Slovenščina • Српски језик • Magyar • Hrvatski • Suomi • Ελληνικά • Dansk • Čeština • български • Українська • Svenska • Norsk Bokmål • Home • WOW • Word champions • Codycross • English • Bahasa Indonesia • Deutsch • English • Español • Français • Italiano • Nederlands • Português • Türkçe • Русский • Română • Polski • Norsk Nynorsk • Íslenska • Bahasa Melayu • Lietuviškai • 日本語 • Slovenčina • Slovenščina • Српски језик • Magyar • Hrvatski • Suomi • Ελληνικά • Dansk • Čeština • български • Українська • Svenska • Norsk Bokmål Here you will find all the WOW Level 76 Answers .This is a very popular new game developed by Fugo Games which is a well-known company for trivia and word based games.
WOW is an unique idea which has merged a puzzle board with letters scambled. In case you are stuck and are looking for help look no further, our staff has just finished solving all WOW Answers and we have categorized them as wow level 76 below.
Simply click on any of the categories and you will be redirected to the right solutions.You may come from : WOW Level 75 Answersso you can pursue your progress with us and take direct reading of WOW Level 76. WOW Level 76 Answers : V1: • AWARE • ERA • WEAR • AREA • EAR • RAW • WAR Bonus Words : wow level 76 ARE, AWE, WARE V2: • ALONG • LONG • GOAL • AGO • LOAN • Wow level 76 • LAG Bonus Words : • AGON, GAL, GAOL, LANG, NAG, NOG, ANGLO, LOGAN After solving this level, you can go to read next level answers already prepared in this topic : WOW 77.
Don’t hesitate to share this topic with your friends. Post navigation This WoW guide covers how to level from 60-80 via Outland or Northrend zones. We will tell you the best leveling routes and what zones you shouldn't pass up in our guide! We've even included some fun items to hunt for to give you reasons to check out certain zones over others.
Each section breaks down the questing experience by continent and faction, along with maps and descriptions of interesting things in each zone. We've also included a section for dungeons at the end in case you prefer to get some experience that way. Recommended Best Zones With flying enabled on both continents as you level in Patch 7.3.5, the advantage between leveling in Outland vs Northrend has been reduced.
At this point, you should pick whatever continent appeals more to your interests as a player. You should however visit both Shattrath and Dalaran as they are major hubs which can aid with transportation and provide some unique quests. Due to zone layouts, quest destiny, and lore, a popular 60-80 leveling path is Howling Fjord, Dragonblight, Grizzly Hills, Zul'Drak, Icecrown.
This path will let wow level 76 experience the full Lich King and Scourge storyline in zones with little travel time between objectives. You should prioritize leveling in Outland if you are interested in the story of Illidan, the Dark Portal, the Draenei, and Demon Hunters. This continent is an excellent lead-in to Illidan's role in Legion, the Demon Hunter class, and the backstories of Alleria and Turalyon.
There are also several notable mount grinds in Outland like Netherwing and Kurenai. You should prioritize leveling in Northrend if you are interested in the story of Arthas, the Titans, and the Old Gods. This continent is an excellent lead-in to understanding some story themes relevant to the end of Legion's story such as the Pantheon, the role of Azeroth as a titan, the motivations of Wow level 76, and the power of the Void and Old Gods.
You can also earn lots of mounts and pets at the Argent Tournament Hub and earn experience through PvP-themed quests in Wintergrasp. Allied Race Lore If you are playing an Allied Race, here are wow level 76 storylines which may particularly interest you: • Void Elves: On Outland, Void Elf players would be interested in the Dark Portal and meeting Alleria's son in Hellfire Peninsula, as well as meeting the village named after her, Allerian Stronghold, in Terokkar Wow level 76.
In Northrend, Void Elves would be interested in Ulduar and Storm Peaks to learn more about the Old God Yogg Saron. • Nightborne: The Netherstorm story, Magister's Terrace, and Isle of Quel'Danas to learn more about Kael'Thas and The Sunwell. Spend some time in Shattrath City to align yourself with the Scryer faction and hear Lady Liadrin's conversation with A'dal.
In Northrend, Nightborne would be interested to learn more about the magical properties of Coldarra and the ley lines in Dragonblight. • Lightforged Draenei: All of Outland provides rich lore on the Draenei, including the broken in Nagrand, the sacred capital of Shattrath, the ruins of Auchindoun, the corrupt Black Temple, and The Dark Portal in Hellfire Peninsula. Lightforged Draenei players may also be interested in the noble mission of the Argent Crusade and the Crusader Bridenbrad questline in Icecrown.
• Highmountain Tauren: The Taunka'le Village questline in Borean Tundra to learn how the Taunka join the Horde. You can find more Taunka settlements in Dragonblight (Westwind Refugee Camp), Grizzly Hills (Camp Oneqwah), Storm Peaks (Camp Tunka'lo), and Howling Fjord (Camp Winterhoof). General Leveling Tips • In Patch 7.3.5, Blizzard removed the extra flying training requirements for Northrend zones. Simply train Expert Riding at level 60. At level 70, you can further train to increase flying speed to 280%.
Artisan Riding costs from a Riding trainer. • Set your Hearthstone location wisely, so you can save travel time returning to quest hubs if they are far away. • Your base heirlooms stop scaling at level 60, so you must upgrade them in order to receive increased stats while leveling in these 60-80 zones. You can upgrade them to scale up to 90 via Ancient Heirloom Armor Casing and Ancient Heirloom Scabbard. • Have extra bag space!
Check out the Big Bag Guide if you need help finding some bags.
• If you get stuck on a quest or lost, check out the Wowhead comments for some great tips! Outland Leveling Routes Prioritize these zones if you like the following stories.
• Draenei: Hellfire Peninsula, Zangarmarsh, Terokkar Forest, Nagrand • Demon Hunters: Shadowmoon Valley, Nagrand • Ethereals: Nagrand, Netherstorm • Illidan: Zangarmarsh, Shadowmoon Valley • Mag'har Orcs: Hellfire Peninsula, Nagrand • Ogres: Blade's Edge Mountains • Kael'thas: Netherstorm, Magister's Terrace Hellfire Peninsula is intended to be the first questing zone players hit after passing through The Dark Portal, designed for level 58-80 characters. It is a scorched zone, the site of many former battles and the massacre of the Draenei.
Players are introduced early on to the threat of the Burning Legion at The Legion Front, further learning about Magtheridon's creation of the corrupted Fel Orcs and the sacrifices made in past battles on Draenor. Players also begin to learn about Draenic and Orcish culture in quest hubs in the western peninsula.
• Wow level 76 Alliance quartermaster for Honor Hold and Horde quartermaster for Thrallmar are located in this zone, and sell a variety of recipes and transmog items. • Make sure to avoid the scary Fel Reaver stomping around! • Alliance players can earn the Mirren's Drinking Hat hat, which provides drinks, from The Finest Down questline.
Another fun set of gear from quests are the lookalike Paladin Tier 4 pieces - Fire Scarred Breastplate and Magistrate's Greaves. • One notable questline is Atonement. The questline demonstrates how revenge is not always the most effective strategy. After a peace-loving Draenei is murdered, you are asked to go on a rampage on his behalf--learning afterwards that it was the wrong choice. • The AU Warlords version is Tanaan Jungle. Zangarmarsh is a 60-80 leveling zone intended to be completed after Hellfire Peninsula.
It is a surreal swamp, with neon giant mushrooms and hostile naga. The Cenarion Circle is investigating why wildlife has been dying, discovering that Lady Vashj is draining Coilfang Reservoir for her nefarious purposes.
Players can also gain reputation with Sporeggar, a group of sporelings at war with ogres. Alliance players also further learn about "lost ones"--Draenei heavily corrupted by shadow magic--and begin gaining reputation with the Wow level 76. • Zangarmarsh is the location of the Cenarion Expedition quartermaster, and running Steamvaults is the best way to earn reputation.
At Exalted, you can get the Cenarion War Hippogryph mount. • Zangarmarsh is also home to the Sporeggar faction, a peaceful race of mushroom creatures. Turning in Sanguine Hibiscus from the Underbog is a good way to gain reputation with them. Rewards include Tiny Sporebat. • There is no AU Warlords version, as Zangarmarsh is a sea to the north of Nagrand.
Terokkar Forest is a zone in central Outland that is home to Shattrath City, as well as quest hubs for level 62-80 players. The northern half of Terokkar is lush and the quests cover the threat of the Arakoaa and magic-addicted elves.
The souther half is a wasteland known as the Bone Wastes, created when the Shadow Council destroyed Auchindoun. This zone houses the capital of Outland, Shattrath. A wow level 76 naaru temple, Shattrath was destroyed by the Orcs during their rampage across Draenor prior to wow level 76 First War. The Sha'tar, or "born of light," are naaru that aided the Aldor, the order of draenei priests formerly led by Velen, in rebuilding Shattrath City.
The Lower City is its own faction--it is comprised of war-torn refugees of all races. Profession trainers and vendors with unique recipes are located down here, as well as the World's End Tavern with a variety of wow level 76 NPCs including a band and comedy show.
• In Shattrath you will find the usual city amenities like banks, trainers, and some portals, as well as the quartermasters for The Sha'tar and Lower City factions. • Terokkar has the special reputation hub Skettis, with mobs to grind and daily quests to complete. Finishing the grind rewards Nether ray mounts, a tabard, and a pet. • Skywing is a quest which rewards the battle pet Miniwing. Missing Friends, in which you free Draenei children, rewards the sentimental toy Battered Steam Tonk Controller.
• The Warlords AU version is Talador, a 94-100 leveling zone. Here you can see the Bone Wastes and Auchindoun in its former glory. Nagrand is a peaceful lush zone in Outland, intended for 64-80 players, with grassy areas and floating islands in the sky.
It is home to the Kurenai faction, comprised of Broken Draenei, and the Mag'har faction, Orcs that did not drink the blood of Mannoroth. The village of Garadar is especially interesting for the Horde, as Thrall learns about his true identity and we get our first glimpse of young Garrosh Hellscream. Other sidequests involve slaughtering more animals for Hemet Nesingwary and learning about the history of Demon Hunters and Illidan through Altruis the Sufferer. • Altruis the Sufferer is a familiar name - he plays a role in the Demon Hunter starting zone in Legion, and you can choose Altruis the Sufferer as a Class Hall Follower.
• The Ring of Blood: The Final Challenge - The Ring of Blood questline is a great way to get a weapon upgrade. • While not particularly active now, Halaa is a PvP zone in the center of Nagrand.
Players mainly visit there now to purchase mounts like Reins of the Dark War Talbuk from vendors. • A Visit With the Greatmother - ]This quest chain provides backstory on Thrall, his surviving relatives, and Garrosh. It can only be started after completing numerous quests in Nagrand.
• Nagrand is perhaps best known for the Kurenai and The Mag'har reputation grinds, which award beautiful Talbuk mounts like Reins of the Cobalt Riding Talbuk. • The Warlords AU version is Nagrand, which is quite similar in many ways to the original zone. Blade's Edge Mountains is a level 65-80 questing zone in Outland, filled with splintered mountain peaks, plunging lush valleys, and dusty canyons. Players learn about the presence of the Burning Legion through a mysterious Fel Mask, as well as warring factions of Ogres and worshippers of the Black Dragonflight.
• Take a trip to Toshley's Station, a quest hub filled with Star Wars references. • Ogri'la is a faction of peaceful ogres that have gained magical powers from Apexis Crystal.
They are fighting both the Black Dragonflight and Burning Legion. There are a number of dailies you can complete with this faction. • One of the most disturbing questgivers is T'chali the Witch Doctor, a buried Troll, killed after sharing his brew secrets with the ogres. • The Warlords AU version is Frostfire Ridge and Gorgrond. The zones look quite different to the current Blade's Edge.
Netherstorm is the northern-most zone in Outland, intended for level 67-80 players. It is covered in magical currents, giving it an unnatural sci-fi look--except in the protected Eco-Domes, which are lush green. Goblins and Ethereals have made outposts here, as well as the Burning Legion and Kael'thas' blood elves, with numerous Mana Forges across the region. • Kirin'Var Village is a Kirin Tor Outpost that hung on after the Alliance Expedition to Draenor, but was destroyed by Kael'Thas's Mana Bomb.
He then trapped the wizards in the tower, including the famous Archmage Vargoth. Players enjoyed summoning his spirit via Archmage Vargoth's Staff which could be used in any zone. In Legion we finally learn more about Archmage Vargoth, acquire him as a champion, and free him from the actions of Kael'Thas.
• The Consortium are ethereal smugglers, traders and thieves that have come to Outland. Their headquarters are in Stormspire and you can purchase intersting items like Illusion: Executioner. • Turning Point/ Deathblow to the Legion - These quest series give major amounts of reputation for The Aldor or The Scryers.
They mostly follow the same trajectory in Netherstorm--shutting down the various Manaforges. However, the climactic battle against Socrethar differs for factions. The Aldor questline is a bit more interesting as a traitorous Draenei realizes his wrongdoings and then sacrifices himself. Shadowmoon Valley is a fel-infused zone intended for level 67-80 players in southeastern Outland.
Illidan Stormrage resides there in the Black Temple, as well as Maiev Shadowsong, held wow level 76 there by the Broken. There are several elite Burning Legion areas that you help to destroy, and other areas that shed light on Illidan's methods of training demon hunters. • Netherwing is a faction spawned from the eggs of Deathwing's black dragonflight, and infused with raw nether-energies. Through dailies, story quests, and collecting eggs, you learn about this faction, befriend the dragons, and can acquire Netherwing mounts for yourself!
• The Cipher of Damnation is an epic questline that used to be a prerequisite for entering Tempest Keep. This comment outlines all the various quests in the chain.
You are tasked with rebuilding the spell uttered by Gul'dan which shattered Outland. Oronok, a former lieutenant of Gul'dan, is constantly reminded of his treacherous involvement--and sent his three sons out into Shadowmoon Valley to find traces of the cipher when he received word that Illidan was using the cipher for his own purposes. • Starting with The Journal of Val'zareq: Portends of War, you learn that a general of the Sha'tar is captured by agents of Illidan.
After disrupting their ritual, you are rewarded with either Green Trophy Tabard of the Illidari or Purple Trophy Tabard of the Illidari. • The Warlords AU version is Shadowmoon Valley. In this version, Shadowmoon Valley is a thriving center of Draenei civilization, with the gleaming Temple of Karabor as the zone's highlight.
Northrend Leveling Routes Prioritize these zones if you like the following stories. • Dragonflight Zones: Coldarra, Dragonblight • Lich King and Scourge Zones: Howling Fjord, Dragonblight, Zul'Drak, Icecrown • Old Gods and Nerubians: Borean Tundra, Dragonblight, Grizzly Hills, Storm Peaks • Titan Zones: Sholazar Basin, Storm Peaks • Troll Zones: Grizzly Hills, Zul'Drak Borean Tundra is one of the two initial zones players are expected to quest in when first reaching Northrend, starting at level 58.
It is located wow level 76 western Northrend with the frigid island of Coldarra off the coast. Borean Tundra is mostly ice, punctuated by grasslands. It is occupied by many factions: the Alliance (based in Valiance Keep), the Horde (based in Warsong Hold), D.E.H.T.A protesting the slaughter of animals, the peaceful Tuskarr driven away from their coastal lands, wow level 76 and Prince Valanar to the North, the Kirin Tor assisting the dragonflights in Coldarra, and the mysterious taunka, an ancient branch of the Tauren.
• Make sure to pick up the White Murloc Egg underwater here! • At the Alliance and Horde faction hubs of Valiance Keep and Warsong hold, players find the quartermasters Valiance Expedition and Horde Expedition. They sell the notable recipe Schematic: Mekgineer's Chopper/ Schematic: Mechano-Hog. • There is transportation to Orgrimmar for the Horde, and Stormwind for the Alliance.
Both zones can take a boat to Dragonblight courtesy of the Tuskarr. Howling Fjord is wow level 76 other Northrend zone open at level 58. It is the eastern-most zone in Northrend, with breathtaking mountains, cliffs, and fortresses. Prior to 7.3.5, it was considered more challenging to level in this zone because of the steep mountains and windy paths between quest objectives compared to the flat plains of Borean Tundra.
However, with flying changes, you can fly in Northrend at level 60 via Expert Riding so this zone is less challenging. Alliance players learn about the reawakened vrykul, the prototype for humans, while Horde players assist the Forsaken in developing a new plague (perhaps with ethical qualms) to defeat the Lich King. Both sides also assist the The Kalu'ak in putting the spirits of their wow level 76 to rest, as well as aiding a group of humorous pirates.
• Anguish of Nifflevar is the quest which reveals the origins of the human race - Vrykul children that were too "weak" and fled with their families. • At the Alliance and Horde faction hubs of Valgarde and New Agamand, players find the quartermasters Valiance Expedition and Horde Expedition. They sell the notable recipe Schematic: Mekgineer's Chopper/ Schematic: Mechano-Hog. • There is transportation to Undercity for the Horde, and Menethil for the Alliance.
Both zones can take a boat to Dragonblight courtesy of the The Kalu'ak. Dragonblight is a level 61-80 quest hub in central Northrend. It makes a reappearance in Cataclysm as the backdrop for Dragon Soul and Hour of Twilight in patch 4.3. It is an icy valley, covered with the bodies of dead dragons. Players learn about two major plotlines here: the dragonflights at Wyrmrest Temple, and the Wrathgate plot, which has very different stories for Alliance and Horde, yet a tragic common thread of betrayal.
You'll also encounter key locations in Arthas' history, such as the Forgotten Shore and Frostmourne Cavern. • The Wrathgate is a can't miss quetsline, and completing the available quests rewards Veteran of the Wrathgate.
In the Cataclysm revamp, the final part of this story was removed, and you can read more about it on the The Battle For The Undercity page. • The Wyrmrest Accord has its base in Dragonblight, and you can purchase Reins of the Red Drake at Exalted. • The The Kalu'ak also has their main base in Dragonblight, with a boat that ferries players to both Borean Tundra and Howling Fjord.
Here you will find the quartermaster Sairuk who will sell you Mastercraft Kalu'ak Fishing Pole and Nurtured Penguin Egg.
Grizzly Hills, starting at level 63 is a stunning but sinister pine forest in eastern Northrend. Players investigate Arugal and the curse of the Worgen, PvP for control of the Blackriver Logging Camp and Venture Bay, escort Harrison Jones and the rest of the Zul'Aman crew through troll ruins, and heal Vordrassil, a corrupt World Tree.
Grizzly Hills is home to trappers, ice trolls, iron dwarves, and furbolgs. • The music of Grizzly Hills is beloved by players, and you can pick up the Music Roll: Totems of the Grizzlemaw which drops from Remington Brode.
• Hunters can tame the beautiful Spirit Beast Arcturis in this zone. • Guardian Druids will be interested particularly in the Ursoc, the Bear God questline as their Artifact Weapons draw heavily on Ursol's lore. Zul'Drak is a zone in central Northrend, intended for level 64+ players leveling.
It is the home of the Drakkari ice trolls, who have gone insane after sacrificing their loa gods to fight off the Scourge. The Argent Dawn and the Zandalari tribe have tried to restore order to the zone, after its decimation and betrayal by Drakkuru. The zone is covered in Scourge blight and abandoned ziggurats, with Gundrak at its pinnacle. • The Ampitheater of Anguish is a great place to pick up a new leveling weapon, if you do not have an heirloom.
• There is a fun Argent Crusade daily, Pa'Troll. If you complete it quickly, you can pick up Patroller's Pack which has a low chance to contain Deputy Pa'trolla Badge.
Sholazar Basin, available at 66 is a lush tropical forest in western Northrend. It owes its warm climate to the pylons around the zone, which are maintained by the Titans and also ward off the Scourge.
It is a great zone for gathering max-Northrend level items like herbs and ore. Players will revisit Hemet Nesingwary and prove their hunting prowess for him, become an unwitting ambassador in a faction war between the Oracles and the Frenzyheart tribes, and learn about the power of the pylons.
• Loque'nahak is a coveted rare spirit beast that can spawn around the zone. • Completing Nesingwary's Sholazar questline rewards the achievement The Snows of Northrend. • The reputation grind for The Oracles and Frenzyheart Tribe yields many interesting rewards such as Reins of the Green Proto-Drake and Frenzyheart Brew.
These items can "hatch" several days later from items you buy at Revered.but be warned, you may get a Aged Yolk instead. • Sholazan Basin may look familiar as it was the location for the Legion quest and cutscene Whispers of a Frightened World with Azeroth and Magni. The Storm Peaks is a leveling zone in central Northrend intended for level 67+ players. it is a frigid mountainous region that used to be the home of the titans, with Ulduar as their city.
Players questing in this zone will learn about the lore behind the titans, the Hyldnir, Brann Bronzebeard, betrayal of Loken, and the Sons of Hodir. • One of the best-known rare spawns resides in the Storm Peaks - Time-Lost Proto-Drake which drops the Reins of the Time-Lost Proto-Drake.
• Completing dailies for the Hyldnir Spoils has a small chance to reward the Reins of the White Polar Bear mount. • Pet lovers can tame the Spirit Beast Skoll and catch the Arctic Fox Kit when it snows. Icecrown is a zone intended for level 67+ players to quest in. Composed literally of solid ice, Icecrown is home to the Frozen Throne and Icecrown Citadel.
The Lich King's presence can be felt across the zone, with the Argent Crusade and Ebon Blade battling all sorts of Scourge horrors. There are also quest chains covering the Scarlet Onslaught's final outpost, as well as the presence of the corrupted Vrykul. • Crusader Bridenbrad's quest story is particularly notable, as against all odds, you try to save a soldier dying of the Scourge Plague.
• Pulsing Crystal, the heart of Arthas, starts a massive lore questline. For part of the questline, Matthias Lehner (thought to be the conscience of Arthas), will let you relive key events in Arthas' life such as raising Sindragosa and fighting Illidan. Tirion Fordring eventually destroys the heart of Arthas, which greatly weakens the Lich King. • Icecrown is the headquarters for the Knights of the Ebon Blade faction, an organization of renegade death knights, and the Argent Crusade, an organization created from the union of the Argent Dawn and the Knights of the Silver Hand.
Non-Linear Zones (67-80) Crystalsong Forest doesn't really have any quests. It's just notable for having Dalaran float above it. Wintergrasp is a World PvP zone. It emphasizes siege weapon warfare--walls and towers are destroyed not by player damage, but by siege damage. Your siege engine amount is controlled by which workshops in the zone your faction owns.
• Every 2 hours 30 minutes, the battle for Wintergrasp begins. The defending faction must successfully defend for 30 minutes to keep it, while the opposing team attacks with siege weapons. Wow level 76 towers both grants damage buffs and shortens the battle's time by 10 minutes. Between battles, elementals spawn that players from the winning faction can easily farm for crystallized elements. Players can also fight the bosses inside Vault of Archavon which are very simple and drop a variety of tier and PvP loot, or turn in Mark of Honor to vendors for special items like Reins of the Black War Mammoth.
Learn more in the Wintergrasp Guide. The Argent Tournament is a subset of Icecrown where the Alliance and Horde prove their combat skills through a series of dailies for Champion's Seal. There are many rewards and a full breakdown in the Argent Tournament Guide: • Argent Tournament vendors sell an assortment of vanity items such as tabards and mounts.
Vendors representing each of the major city factions can be unlocked upon championing their faction, and will then sell tabards, banners, mounts and companion pets.
In addition, Dame Evniki Kapsalis sells heirloom shoulders, chestpieces, weapons and trinkets in exchange for Champion's Seal • The Argent Tournament has many unique vanity rewards. The Argent Crusader's Tabard is a wow level 76 item, as it provides a teleport to the Argent Tournament grounds in Icecrown with a short, 30 minute cooldown, providing an excellent and fast way to access Northrend.
In addition, players can purchase an Argent Pony Bridle which they can use with their Argent Squire to gain access to bank, mailbox or a vendor for 3 minutes once every 4 hours! Dungeons As you level up, new dungeons will be available in LFD. Players are eligible to queue up for random dungeons at level 15; at this point, a Dungeon Finder option will appear on your mini-bar (hotkey letter i).
Queueing for a random dungeon will reward you with better experience and a Satchel of Helpful Goods containing useful leveling gear. The following levels listed are when you can queue up for a dungeon in LFD. Don't forget to pick up quests at the start of an instance, as they could be a nice experience boost.
With the changes to zone scaling in Patch 7.3.5, you no longer have to worry about queueing up for a dungeon, completing it, and zoning out to find out you outleveled the zone. This should make leveling faster as you no longer have to travel between outdoor zones to find quests that provide experience. Now, you can just quest, queue, quest, queue and stay in the same zone until 90.
You can even be questing in a Northrend zone and run a Burning Crusade dungeon. Dungeons are a very efficient way to level in Patch 7.3.5. Look for dungeons which have high amounts of trash as well as high amounts of bonus bosses, to get wow level 76 most out of kill experience and dungeon completion experience.
Stratholme is a good dungeon to run repeatedly as it has 7 bonus bosses. You can also have a max-level friend power level you through the dungeons as well. More details on how dungeon experience works in thorr69's comment.
NUMBER DUNGEON TITLE RANDOM QUEUE QUEST LEVEL ENTER BY FOOT LOOT LOCATION 1 Hellfire Ramparts 58-80 58 57 64-184 Hellfire Peninsula, Outland 2 Blood Furnace 59-80 59 58 65-184 Hellfire Peninsula, Outland 3 Slave Pens 60-80 60 59 66-184 Zangarmarsh, Outland 4 Underbog 61-80 61 60 87-184 Zangarmarsh, Outland 5 Mana-Tombs 62-80 62 61 91-184 Terokkar Forest, Outland 6 Auchenai Crypts 63-80 63 62 95-184 Terokkar Forest, Outland 7 The Escape From Durnholde 64-80 64 63 99-184 Tanaris, Kalimdor 8 Sethekk Halls 65-80 65 63 95-184 Terokkar Forest, Outland 9 The Mechanar 67-80 67 65 111-184 Netherstorm, Outland 10 Shadow Labyrinth 67-80 67 65 111-184 Terokkar Forest, Outland 11 Shattered Halls 67-80 67 65 111-184 Hellfire Peninsula, Outland 12 The Botanica 67-80 67 65 111-184 Netherstorm, Outland 13 The Steamvault 67-80 67 65 111-184 Zangarmarsh, Outland 14 Magisters' Terrace 68-80 68 65 114-184 Isle of Quel'Danas, Eastern Kingdoms 15 Opening of the Dark Portal 68-80 68 65 114-184 Tanaris, Kalimdor 16 The Arcatraz 68-80 67 65 114-184 Netherstorm, Outland NUMBER DUNGEON TITLE RANDOM QUEUE QUEST LEVEL ENTER BY FOOT ITEM LEVEL REQUIREMENT LOOT LOCATION 1 Utgarde Keep 58-80 58 ?
? 64-184 Howling Fjord, Northrend 2 The Nexus 59-80 59 ? ? 65-184 Borean Tundra, Northrend 3 Azjol-Nerub 60-80 60 ? ? 66-184 Dragonblight, Northrend wow level 76 Ahn'Kahet: The Old Kingdom 61-80 61 ? ? 87-184 Dragonblight, Northrend 5 Drak'Tharon Keep 62-80 62 ? ? 91-184 Wow level 76 Hills, Northrend 6 Violet Hold 63-80 63 ?
? 95-184 Dalaran, Northrend 7 Gundrak 64-80 64 ? ? 99-184 Zul'Drak, Northrend 8 Halls of Stone 65-80 65 ? ? 103-184 The Storm Peaks, Northrend 9 Halls of Lightning 67-80 67 ? ? 111-184 The Storm Peaks, Northrend 10 The Oculus 67-80 67 ? ? 111-184 Borean Tundra, Northrend 11 Utgarde Pinnacle 67-80 67 ?
? 111-184 Howling Fjord, Northrend 12 The Culling of Stratholme 68-80 68 ? ? 114-184 Tanaris, Kalimdor 13 Trial of the Champion 68-80 68 ? ? 122-194 Icecrown, Northrend 14 The Forge of Souls 70-80 70 70 ? 130-194 Icecrown, Northrend 15 Pit of Saron 70-80 70 wow level 76 ? 130-194 Icecrown, Northrend 16 Halls of Reflection 70-80 70 70 ?
130-194 Icecrown, Northrend Get Wowhead Premium As little as less than $1 a month to enjoy an ad-free experience, unlock premium features, and support the site!
Dear Visitors, I will provide you in this topic all what you need to succeed and solve Words Of Wonders – WOW Level. This game is developed By FUGO studios and it is running under a classic template. However, the quality of the graphic design is special.
We have in addition a beautiful map which is splitted by country and a monument related to that country. Crosswords are easy to solve except some which are hard. We will try to help you as much as possible, with this serial of topics to reach the end of the game. WOW Level 76 Answers: Test your vocabulary!
Find the hidden words! Discover Wonders! Become a master! Words Of Wonders will test your vocabulary as you discover the wonders filled with challenging levels. Begin your journey with the first wonder and climb your way up to reach the final wonder.
Each wonder and level will get progressively harder and will be unique, thanks to the game’s rich word database. Connect the letters without lifting your finger, find the hidden words on the board! Enjoy simple and beautiful game design! Variety of level designs will give you more fun during the play!
Words Of Wonders is the top rated word game from the makers of Wordz. If you are stucking at another level, please feel free to reach the main topic dedicated to this game in order to have the list of answers for all worlds : Cheats for Words Of Wonders V1: • AWARE • ERA • WEAR • AREA • EAR • RAW • WAR Bonus Words : • ARE, AWE, WARE V2: • ALONG • LONG • GOAL • AGO • LOAN • LOG • LAG Bonus Words : • AGON, GAL, GAOL, LANG, NAG, NOG, ANGLO, LOGAN When you finish this Level, you can refer to the following topic to find all the words you need to complete Level WOW Level 77.
I hope you got your answers from this article. If you face any problems, please do not refrain from leaving a comment on our website. You can keep this guide as a bookmark in your browser until you manage to finish the game. Cordially, Michael Game Answer is not affiliated with the App developers, we are just giving help to players to advance on their games.
All intellectual property, trademarks, and copyrighted material is property of their respective developers. For technical support about any game, you can contact the developer via Play Store. What is the most reliable way to get from 74-80? Most drop rates seem to tank in the mid 70s, leaving only the 2 weekly quests (Replenish Reservoir, Shaping Fate).
So am I just SoL and stuck doing those stupid weekly quests for another 3 weeks? Kind of sad 9.1.5 doesn’t address this. Just the 1-40, that you can comp stomp your way through in a few hours anyways.
• This includes items and quests that can no longer be obtained or are now deprecated. • The in-game information in this article is kept purely for historical purposes. Zones Classified by Level Location Faction Inaccessible Lore Future Closed See also Instance Maps Ideas This article is a list of all zones by level before World of Warcraft: Cataclysm.
• Colors indicate Alliance territory, Horde territory, Contested territory, Combat zone. • Numbers within the bars indicate the level range. • and indicate the required expansion. • ( only) indicates the zone is instanced, and thus exclusive, for that race or hero class. Classification This article is about the classification around the times of Wrath of the Lich King wow level 76. For Classic servers, see Zones by level (Classic). For the classification after Cataclysmsee Zones by level (Cataclysm).
For the current zones by level adjusted between Legion Patch 7.3.5 and Shadowlandssee Zones by level (Battle for Azeroth). For the current classification, see Zones by level.
1-10 Azuremyst Isle 1-10 Dun Morogh 1-10 Durotar 1-10 Elwynn Wow level 76 1-10 Eversong Woods 1-10 Mulgore 1-10 Teldrassil 1-10 Tirisfal Glades 10-20 Bloodmyst Isle 10-20 Darkshore 10-20 Ghostlands 10-20 Loch Modan 10-20 Silverpine Forest 10-20 Westfall 10-25 Barrens 15-25 Redridge Mountains 15-27 Stonetalon Mountains 18-30 Ashenvale 18-30 Duskwood 20-30 Hillsbrad Foothills 20-30 Wetlands 25-35 Thousand Needles 30-40 Alterac Mountains 30-40 Arathi Highlands 30-40 Desolace 30-45 Stranglethorn Vale 35-45 Dustwallow Marsh 35-45 Badlands 35-45 Swamp of Sorrows 40-50 Feralas 40-50 Hinterlands 40-50 Tanaris 45-50 Searing Gorge 45-55 Azshara 45-55 Blasted Lands 48-55 Un'goro Crater 48-55 Felwood 50-58 Burning Steppes 51-58 Western Plaguelands 53-60 Eastern Plaguelands 53-60 Winterspring 55-58 Plaguelands: The Scarlet Enclave ( only) 55-60 Deadwind Pass 55-60 Moonglade 55-60 Silithus 58-63 Hellfire Peninsula 60-64 Zangarmarsh 62-65 Terokkar Forest 64-67 Nagrand 65-68 Blade's Edge Mountains wow level 76 Netherstorm 67-70 Shadowmoon Valley 68-72 Borean Tundra 68-72 Howling Fjord 70-73 Isle of Quel'Danas 71-75 Dragonblight 73-75 Grizzly Hills 74-76 Zul'Drak 76-78 Sholazar Basin 77-80 Crystalsong Forest 77-80 Hrothgar's Landing 77-80 Icecrown 77-80 Storm Peaks 77-80 Wintergrasp See also • Instances by level External links
The Shadowlands expansion comes with many leveling changes including a level squish!
Level 120 players were squished in Pre-Patch to level 50 with the max level of the expansion being 60. In addition, leveling will be much faster and you'll get to choose which expansion's story you wish to play through. Shadowlands Expansion Overview Upcoming Changes to Shadowlands Leveling in Patch 9.1.5 Patch 9.1.5 has announced a number of upcoming quality of life changes that will affect leveling, including: • Players who have done the Maw introduction quest at level 50 will have the option to skip it by talking to Highlord Darion Mograine in their capitol city.
• Completing the Shadowlands or Korthia Covenant Campaign on any character allows alternate characters joining that same Covenant to be eligible to receive the Renown associated with that Campaign from all available catch-up sources.
• Completing the Shadowlands Campaign on any character allows alternate characters joining that wow level 76 Covenant to immediately unlock their third Soulbind. (This feature will be available in a later PTR build) • A new rank of heirloom gear has been added and all heirloom gear is now usable in Shadowlands and outside of Threads of Fate.
(These features will be available in a later PTR build) • Heirloom Scouting Map toys that instantly explore all areas and grant all viable flight paths to your alt are now available for all expansions (was only Kalimdor and Eastern Kingdoms). These are: Scouting Map: Surviving Kalimdor and Scouting Map: Modern Provisioning of the Eastern Kingdoms for Alliance and Scouting Map: Walking Kalimdor with the Earthmother and Scouting Map: The Eastern Kingdoms Campaign for Horde.
Each costs. • Improvements to Threads of Fate, including: Tal-Inara now offers a Torghast, Tower of the Damned daily quest for experience and Soul Ash. • Tal-Inara now offers a PvP Battlegrounds daily quest for experience and gear.
• Threads of Fate Bonus Objectives are now significantly shorter and award Renown. • Threads of Fate Zone Objectives now reward higher item level gear and anima. These will be fully incorporated into this guide once the patch goes live.
Shadowlands Class Leveling Guides Looking for the best way to level a specific class in Shadowlands? Our Class Leveling Guides have everything you need to know from a list of all learned abilities, best talent specializations and what specializations are easier for leveling! Death Knight 8-60 Leveling Guide Hunter 1-60 Leveling Guide Paladin 1-60 Leveling Guide Shaman 1-60 Leveling Guide Demon Hunter 8-60 Leveling Guide Mage 1-60 Leveling Guide Priest 1-60 Leveling Guide Warlock 1-60 Leveling Wow level 76 Druid 1-60 Leveling Guide Monk 1-60 Leveling Guide Rogue 1-60 Leveling Guide Warrior 1-60 Leveling Guide Why Change Leveling?
At BlizzCon 2019, WoW developers identified three key areas needing improvement, based on observations of leveling up through and including Battle for Azeroth: • Time: leveling takes too long • Satisfaction: too many levels = not every level is rewarding • Consistency: too many storylines and not enough time to explore them all before leveling out of an area or expansion Fifteen years and eight expansions can overwhelm and confuse new players.
The traditional "newbie" zones don't adequately prepare brand-new players to the wide variety of concepts even a beginning wow level 76 needs to know to progress through World of Warcraft. The challenge is how to balance the requirements for new players with the needs of experienced players who want to level up alts for the endgame.
This process started with the introduction of scaling worlds introduced with the Battle for Azeroth expansion, allowing leveling players greater choice in where to level instead of being stuck in narrow-band zones that would go grey before they could even begin to explore the area's storyline.
Shadowlands will take that scaling one giant step farther. Leveling up in Shadowlands Level Squish - 50 Is The New 120 Shadowlands includes a "level squish" -- existing characters will have their level number reduced to a new scale. Level 120 characters converted to level 50 in the prepatch, and the other levels scale down from there. Changing level numbers will not change your character's relative power; the level number is simply a new representation of your character's current power and development.
The following chart shows how the current levels will translate into the new levels for Shadowlands. Current New Current New Current New Current New 1 1 32-34 14 68-71 27 100-101 40 2-4 2 35-36 15 72-75 28 102-103 41 5-7 3 37-38 16 76-79 29 104-105 42 8-9 4 39-40 17 80-81 30 106-107 43 10-11 5 41-42 18 82-83 31 108-109 44 12-13 6 43-44 19 84-85 32 110-111 45 14-15 7 45-47 20 86-87 33 112-113 46 16-17 8 48-49 21 88-89 34 114-115 47 18-19 9 51-53 22 90-91 35 116-117 48 20-22 10 54-56 23 92-93 36 118-119 49 23-25 11 57-59 24 94-95 37 120 50 26-28 12 60-63 25 96-97 38 29-31 13 64-67 26 98-99 39 Some observations about this chart: • Level translations are more uneven through the midlevels, varying between 2-3 levels/level, then move to a straight 2:1 translation starting at level 80 (level 30 Shadowlands).
• So far, a Demon Hunter or Death Knight who character copies onto the PTR while still in their newbie zone is translating levels according to the chart above instead of starting at level 8. This may change for live. • Flying becomes available at level 30 in Shadowlands, which translates to current levels 80-81. Pre-Shadowlands, flying was learned at level 60, which translates to level 25 in Shadowlands.
Characters who learned to fly in a previous expansion between levels 60 and 80 (25-29) will retain the ability to fly in Shadowlands. Leveling Speed in Shadowlands In Shadowlands, leveling progresses about 60-70% faster for 1-50, compared to the time it used to take to get from 1-120.
Levels are also more meaningful, with something new awarded on every "ding". Leveling speed for 50-60 takes a huge leap forward, so you will not fly through the levels. In beta, characters wow level 76 get to 60 by doing only the zone campaign without any side quests, but this has been changed so more will be needed to level up beyond just following the base zone campaign quests.
Shadowlands Experience Table Changes Heirlooms in Shadowlands Heirlooms' experience bonus will be removed when Shadowlands pre-patch goes live. Blizzard has stated that they want to ensure that players' investment in these heirlooms continues to offer unique benefits while leveling, so they are planning to replace the experience wow level 76 on heirlooms with unique heirloom set bonuses.
• (2) Set: Rested experience consumed is reduced by 30%. • (3) Set: Increases your out-of-combat regeneration in the outdoors, normal dungeons and battlegrounds. • (4) Set: Gaining a level triggers Burst of Knowledge, dealing Holy damage to nearby enemies and granting you 40% primary stat for 2 minutes.
Defeating additional enemies extends this effect, up to 2 additional minutes. • (6) Set: Rested experience consumed is reduced by an additional 30%. The new set bonus can be obtained from all Heirloom pieces except weapons and trinkets. Even without the leveling perk or even the new bonuses Blizzard is proposing, heirloom armor and weapons will still be incredibly useful to a leveling character. • Heirloom pieces will continue to scale to your level and will probably still be better than anything you will find in the world, so those are some armor and weapon slots you don't have to worry about replacing as you level.
• As far as we know, you will still be able to enchant heirloom pieces with powerful abilities (I like Enchant Neck - Mark of the Hidden Satyr on my heirloom necklace, as one example) and not lose that until you replace the item at max level. • You can apply transmogs to heirlooms to maintain a particular "look", or change it as often as you change your socks. For more information about Heirloom changes in Shadowlands, please consult the following guide: Heirloom Changes in Shadowlands Other Experience Buff Changes in Shadowlands Other changes to existing experience buffs will be changed as follows.
Again, these may change between now and the release of the expansion: • Enlightenment - Monks' Peak of Serenity daily buff will change to granting rested experience • Draught of Ten Lands - will still retain the 10% experience bonus, but this bonus will be capped at level 50 • Insightful Rubellite is being renamed Nascent Rubellite; the 5% experience buff is being changed to a 5% swim speed buff.
• The following items will become Poor quality and no longer usable when Shadowlands goes live: Elixir of Ancient Knowledge. Elixir of the Rapid Mind, and Wow level 76 Potion of Accelerated Learning Level Boosts in Shadowlands According to Blizzard.
level boosts will continue to be honored in pre-patch and Shadowlands, but will scale to the new levels. A level 110 boost will thus scale to level 45, and a level 120 boost will scale to 50. New Players and Alts in Shadowlands New players and alts will have different choices and leveling experiences. New players will be directed through a specific, limited set of zones for leveling purposes; experienced players will have more choices.
While "new player" was not specifically defined, the most probable criteria is whether they have an account with at least one character leveled to 120 (50). Players without one will likely be defined as "new"; players with one will likely be treated as leveling an alt. If you're currently new to the game (or have a new account) and want to preserve the maximum number of choices, be sure to get at least one character leveled to 120 before Shadowlands is released.
The new leveling choices both for new players and for alts break down into three leveling brackets, each of which will be discussed in detail. New Players: • 1-10: Exile's Reach (new newbie zone for all players) • 10-50: Battle for Azeroth • wow level 76 Shadowlands Experienced Players: • 10-50: Any choice of the 8 expansions • 50-60: Shadowlands Changes to Death Knight, Demon Hunters, and Allied Races in Shadowlands Death Knights and Demon Hunters begin at level 8 in Shadowlands, and will play through their own starting class hall, just as they did before.
In BfA and previous expansions, the hero classes Death Knights and Demon Hunters began at advanced levels of 55 and 98 respectively. Allied Races will begin at level 10 and can play through any of the 8 expansions. Allied Race members who choose Death Knights* begin at level 10, and do not start out in the Death Knight starting zone. They appear at Icecrown Citadel at the Frozen Throne, pledge their allegiance to the Lich King, and then go directly to their faction capitol city ( Death's Power Grows and either Defender of Azeroth or Defender of Azeroth).
*Allied Races cannot be Demon Hunters. Demon Hunters will no longer be restricted to one Demon Hunter per server (this restriction was lifted from Death Knights in 2014). The Leveling Experience in the Shadowlands Expansion The leveling experience will be different based on whether you are considered a new or experienced player" • A new player is one who has never created or leveled a character on an account.
It may also include one who doesn't have a max-level character on their account. wow level 76 An experienced player has more than one character on their account. There is no information at present what the minimum level of an existing character must be to be considered an experienced player. New wow level 76 are sent through the new 1-10 Exile's Reach zone to learn the ropes of the game and their class. After finishing that content, they are automatically taken to the content for Battle for Azeroth for leveling 10-50.
Experienced players are given their choice of where they do their initial leveling and which expansion content to level up in from there. 1-10 Leveling - Exile's Reach New players will automatically go to Exile's Reach, a revamped newbie zone that helps players understand the current world and mechanics better. They do not have the option to choose a different starting zone. Experienced players leveling alts will have the option to go to Exile's Reach or to one of the traditional racial/class newbie zones.
Death Knights and Demon Hunters do not have the option to start in Exile's Reach, but must start in their own class newbie areas.
New players will have a slightly different experience in Exile's Reach, as a dynamic help system has been worked in to tutor brand-new wow level 76 to basics of the game, from how to get around to how to play their chosen class. Experienced players in Exile's Reach will not get this detailed help system, as it's assumed they will already understand those concepts.
(Having played both in testing, I can attest that the help system, while great for someone brand new to the game, gets tedious if you already know what you're doing). Exile's Reach is accessible by both Horde and Alliance, which makes it unique among racial starting zones (though not to the class zones). One advantage to this centralized newbie zone is that if you're starting out with friends who would normally start in distant zones, they would be able to join in a zone where you can play together.
The story of Exile's Reach is that it's wow level 76 newly discovered, uncharted island. An expedition was sent two weeks before, and wow level 76 has heard from it since.
You are sent with a second force to find out what happened to the first zone. The purpose of Wow level 76 Reach is to acquaint players new and old with the fundamentals of World of Warcraft, as well as introducing them to the essential abilities of their chosen class. Class abilities will be woven into the storyline and fabric of Exile's Reach through encounters with special NPCs and quests. In fact, each quest has a lesson to teach on common quest, class, spell, combat, and environmental mechanics.
Experienced players can turn off tutorials by going to Interface>Display and unchecking Tutorials. Exile's Reach culminates in a two-boss mini-dungeon designed for 1 to 5 players.
Traditional balanced dungeon parties are not required; the scenario supplies a tank and healer, so all players must choose DPS for their role. The dungeon scales to the size and abilities of your party. Pandaren characters who begin in Exile's Reach start out as either Horde or Alliance, depending on which they chose in the Character Select screen. Pandaren who make this leveling decision can join guilds, get mail from faction characters, and use faction-specific heirloom items such as trinkets or the chauffered chopper mount.
Exile's Reach Walkthrough and Analysis 1-10: Leveling - Traditional Racial/Class Newbie Zones Experienced players can choose either Exile's Reach or their class/race's traditional racial/class newbie zones. Demon Hunters and Death Knights will start at level 8 in their traditional class areas. Races (other than Demon Hunters and Death Knights) will start in their traditional racial areas (Humans in Elwynn Forest, Undead in Tirisfal Glades, etc).
This shows an experienced player's choice -- either Exile's Reach or a starting zone based on race (or class for DK/DH). Players can move to other newbie areas through normal travel if they choose, except for Demon Hunters, Death Knights, and those races whose newbie areas restrict them to their zones until the story is finished (Worgen, Goblin, and Pandaren). You can only go to Exile's Reach at level 1, and you cannot leave until you have completed the entire quest line.
When you are given the option to leave, you receive a warning that you will not be able to return. Also important to Pandaren: when you create your Pandaren, you will choose either Alliance or Horde. However, if you choose to level in the Pandaren racial zone, you're still considered Neutral.
This means you still cannot join a guild, receive mail from faction characters, or use a faction-specific heirloom chopper mount until you have left the Wandering Isle and "chosen" your faction, just like before.
10-50: Leveling - Choosing Expansions with Chromie Time At level 10, new players will be transported to or Boralus or Dazar'alor to begin their journey in the Battle of Azeroth expansion.
They must stay within this expansion for their leveling journey. Experienced players, as well as new level 10 Allied Race players, will receive a quest that takes them to their capital city to meet with Chromie. She will direct the players to choose one of the current expansions to resume leveling. Chromie is located near the Stormwind Embassy for Alliance and the Orgrimmar Embassy for Horde. She is within sight of both, sitting on top of a giant hourglass.
In Stormwind, she's near the base of a tree just southeast of the Embassy. In Orgrimmar, she is slightly northwest of the Embassy with a bunch of other vendors, almost directly behind a large bonfire.
In addition to Chromie Time, you can also choose your destination with the Warchief's Command Board or Hero's Call Board or use your Adventurer Guide. If you do this, the scaling may be different; please see the linked guide on Chromie Time for more information. This means that you can start in any of the possible expansions and that you can level 10-50 completely in the storyline of a single expansion if you choose. You'll be able to experience that expansion's story arc without leveling out too soon.
This is great for experienced players who may have left the game for a time and missed an expansion or two, or for those who love particular zones and wish to relive the whole story. Everything in your chosen expansion will scale dynamically to match your level and power. Think of this as "outdoor timewalking".
When you are in Chromie Time, you will not see characters who are not in Chromie Time. (One great side effect of this is that you will be undisturbed by characters over 50 who are in zones trying to complete quests or do transmogs -- they'll be in a different layer). Experienced players are not limited to a single expansion. You can move from one expansion to another through normal means of travel. This is helpful if you start in one area and find out your friends are all in another, or you change your mind about where you wow level 76 to level.
For a more indepth look into Chromie Time, please visit the following guide: Using Chromie Time Expansion Overview There are innate advantages to leveling in each expansion, but ultimately it will be up to personal preference. But here wow level 76 some considerations: • The original Azeroth continents of Kalimdor and East Kingdoms offer great variety and nostalgia, with many of the base lore stories that serve as the base of the entire series.
• Burning Crusade has some of the best dungeons of the expansions, with interesting variety and not a lot of complicated mechanics. • Wrath of the Lich King offers a linear story that provides much of the basis of events that are coming up in Shadowlands. • Cataclysm is more like a series of vignettes, with each of the five zones offering a different but contained story line.
• Pandaria's beauty and humor appeal to those who like a good story, but also enjoy the more lighthearted side of things. • Draenor introduces the Garrison, a player-built development with your own choices of buildings.
Its tone is overall much more grim and dark. • Legion offers the artifact weapons and Class Halls, which give interesting developments to your character as a class member.
• Battle for Azeroth, as the expansion just prior to Shadowlands, gives the immediate story just prior to Shadowlands, so is a good choice for players who may be returning after a long hiatus and need to get caught up on the lore.
The leveling pace presented below represent estimates for getting through each of the expansions, from fastest to slowest. Players dedicated to speed leveling can likely get through these faster, using various tips from the guide linked below.
Chromie Time Expansion Approximate Pace Warlords of Draenor 12 hours Legion 14 hours Wow level 76 for Azeroth 16 hours Mists of Pandaria 16 hours Cataclysm 20 hours Wrath of the Lich King 24 hours The Burning Crusade wow level 76 hours Leveling FAQSpeed Leveling Tips & Tricks Warlords of Draenor - How to Skip Opening Questline If you have been through the Warlords of Draenor opening questline where you assist Archmage Khadgar and are introduced to the Iron Horde, you can skip nearly all of it with this method.
• Select the WoD Timewalking Campaign from Chromie. • Accept the ride to Blasted Lands from the Archmage. • Wow level 76 you are in the Blasted Lands, abandon the Warlords of Draenor: The Dark Portal quest. This method will not work if you leave the quest in your log. • When you reach the Dark Portal, instead of talking to Khadgar, run through the portal. You'll come out at the crash site, at the beginning of the part where you actually open your garrison. Legion - How to Skip Opening Questline If you have been through the Legion opening questline where you go to the Broken Isles to fight the Legion, you can skip nearly all of it with this method.
• Select the Legion Timewalking Campaign from Chromie. • Accept "The Legion Returns" quest. Do "To Be Prepared" and "The Battle for the Broken Shore", until you are transported to the ship. • Right-click your character portrait and select "Leave instance group." You will be teleported off the ship. • Speak to the NPC right in front of you. You will get an option of "I've seen this story before". Select it, and you appear right in Dalaran. Just a note because I've seen many people leveling in Legion who have their artifact weapons equipped: Legion artifact weapons do not automatically scale with you the way that heirloom weapons do.
Their iLevel can be improved with relics, but until that happens, just put the pretties aside and level up with your heirlooms if you have the choice to do so. You can make the Legion artifacts better than the heirlooms if you get the right relics, but it's not an automatic process. Battle for Azeroth - How to Skip Opening Questline If you have been through the Battle for Azeroth opening quests, you should see a potential skip.
This works fine on the Alliance side, but is not currently appearing consistently on the Horde side, particularly for characters who are going to BfA after spending time in Chromie Time in another area. If you do not see a skip on the Horde, there is a rather strange workaround. • Pick up the quest The Stormwind Extraction. Meet your team but do NOT drink the potion.
Drop wow level 76 quest. • Get a mage to port you to Dazar'alor. • Go to the end of the docks. Nathanos will be there offering you The Stormwind Extraction again with no skip. Do not pick it up. • Board the Golden Skipper ship at the end of the dock. Ride it to the Echo Islands and back.
• Pick up The Stormwind Extraction from Nathanos, take the wow level 76 to Silvermoon and Orgrimmar as directed, and go to the inn. • Talk to Nathanos here and he offers the skip. 50-60: Leveling - Shadowlands Both new and experienced players will then proceed normally to Shadowlands to start their 50-60 journey. Find out more about Shadowlands' zones! Shadowlands has a strict leveling path for everyone going through this expansion for the first time. Unlike the previous two expansions that allowed you to start in any of the available zones, all players will start by escaping the Maw and proceeding to the island of Bastion.
This will start the main story arc and getting to know the four ruling Covenants of the Shadowlands in their primary realms: Bastion (Kyrian) > Maldraxxus (Necrolords) > Ardenweald (Night Fae)> Revendeth (Venthyr) Bastion StorylineMaldraxxus StorylineArdenweald StorylineRevendreth Storyline After completing this story arc and attaining level 60, players will have to choose one of the four Covenants to join through the Oribos quest Choosing Your Purpose.
This is an important decision to make, as this will inform every part of your endgame experience. Each Covenant will present its own campaign, with unique quests, powers, benefits, and rewards. Threads of Fate - Covenant Choice for Level 50 Alts If you have gotten one character through level 60 who has finished the achievement Loremaster of Shadowlands by completing all the zone campaigns, any subsequent alt character you bring through will be able to choose a Covenant much sooner and level up through alternate activities.
Or, you can choose instead to replay the storyline like you did on your main character. The choice is yours! However, this doesn't happen right out of the gate. Your level 50 alts will need to complete the Maw Introductory Quest LIne through the first steps of the character's journey by going to Icecrown Citadel, and then leading a party to escape the Maw.
The choice for Covenants comes after the character has escaped the Maw and arrived safely in Oribos. Once in Oribos, the player will be met by Fatescribe Roh-Tahl, who offers the quest The Threads of Fate, where you will choose one of two options.
• The Threads of Fate • You choose a Covenant immediately • Level up doing world quests, side quests, bonus objectives, and dungeons. • Main story line will not be available • This choice is final and you can't go back to Replay Storyline.
• Replay Storyline • Replay the original main storyline, just as you did on your first character. • You will move through the covenant campaigns and select a Covenant at level 60.
• You can change your mind - at any time, you can go to the Fatesinger and request Threads of Fate wow level 76. Players choosing a Covenant immediately will enter the Shadowlands in the state it would be in if they had completed the campaign, with new Bonus Objectives available in the locations where the Campaign would have been waged.
This includes lucrative zone-wide objectives for each of the zones, including world quests, bonus objectives, side quests, dungeons, rares, and treasures. They would not be able to replay the Zone Campaigns as they would have been played going through the storyline. You do not start building your Covenant Sanctum until level 60. There are some advantages and disadvantages to choosing Threads of Fate: Advantages: • You get your Covenant abilities right away.
• Playing the optional storylines for credit gives you a quicker route to build zone factions, such as Undying Army for Maldraxxus or The Undying Hunt for Ardenweald. You can do these while you are leveling up the normal way, but it slows down progress toward completing the campaign. • You have access to World Quests, which also gives you some advance ability to build local reputations.
Disadvantages: • Getting new gear is less smooth than it is in the normal zone campaign. Players in Threads of Fate may need to rely more on crafting, doing dungeons, or shopping the Auction House to stay current. • You don't actually make progress on your Covenant-specific objectives until you're 60. • Some people find Threads of Fate less smooth overall, with less direction on where you need to go to complete your objectives.
The choice to let alts go into Covenants or choose to go through the storyline was not wow level 76 of the original vision, but was introduced by Blizzard due to player feedback. Some players felt they wished to relive the story, or didn't have a good sense of which Covenant they wanted their character to join.
The result of this feedback was the Threads of Fate; you can read about the decision process here: News: The Threads of Fate War Mode and Leveling Shadowlands will support War Mode, with its 10% leveling advantage for those choosing to brave the world of PvP.
For those belonging to the underrepresented faction, you can have the Call to Arms affect applied, which increases that bonus to 30%! To see how much experience you get after entering War Mode, check your Enlisted buff to see if it is applying 10 or 30%. Many people like War Mode for leveling because of the experience gains (though the Enlisted buff does not apply in dungeons or battlegrounds).
However, there is a risk -- other players! Most of that risk won't come from players around your own level. Griefing in wow level 76 form of high-level players stalking low-level zones to kill off leveling characters wow level 76 a real issue, particularly on servers where one faction dominates the other wow level 76 PvP (dominant faction stalking the underrepresented faction).
Still, many people also report going through their entire leveling experience in War Mode without ever encountering another hostile player, so your mileage may vary. To activate War Mode, you must be at least level 20 and you must be in either Stormwind or Orgrimmar. This is the only place you can turn War Mode on or off. You can choose PvP talents at 20, 30, and 40. PvP talents can be viewed by class and spec on the Shadowlands Talent Calculator.
War Mode PvP System Guide Class Changes and Leveling One major focus of Shadowlands is the concept of "returning to class". The past few expansions have focused more on talent specializations (specs), even assigning a default spec at level 1 that wow level 76 need to be changed at level 10 (such as leveling 1-10 without talents as a default discipline priest, but then having a huge change in available abilities when you want to change to shadow or holy).
Not only are new abilities added, but many others are removed in the process. While this could be annoying to experienced players, it could wow level 76 downright confusing for new players, who suddenly faced a load of abilities they had not had ten levels' practice using. Blizzard is returning to some core class abilities removed during the past few expansions, and removing spec restrictions on others.
The idea is that players will start out as unspecced and get core abilities that are common to any of the three talent specs.
Upon reaching level 10, talents become available, players will choose their spec, and they will gain new abilities to support that choice without losing access to those core class abilities. A good example is Mages: in Legion and BfA, Frostbolt and Fire Blast are restricted to the Frost and Fire specs. In Shadowlands, these will be returned to all specs as core class abilities, and will show up in those first 1-10 abilities.
Shadowlands Class Changes Ground Mounts and Flying in Shadowlands Rank Speed Type Training cost Required level Apprentice Riding 60% Ground 10 Journeyman Riding 100% Ground 20 Expert Riding 150% Flight 30 Master Riding 310% Flight 40 The major changes here from BfA are that the interim flying level, Artisan Riding (280%), has been removed.
This makes sense due to the short level span between Expert and Master riding. It was initially reported that Apprentice Riding would be available from level 1 and flying would be available at level 25, but the latest information is charted above. You will not need Draenor or Broken Isles Pathfinder to fly in those expansion zones in Shadowlands.
If you learn to fly, you can fly in any expansion zones except those for Battle for Azeroth and Shadowlands, and in those areas where flight is prohibited (such wow level 76 Timeless Isle in Pandaria).
Battle for Azeroth zones will still require Pathfinder. Flying becomes available at level 30 in Shadowlands, which translates to level 80 in the current expansion.
Characters who learn Expert Riding at level 60 before the release of the Shadowlands pre-patch (translates to level 25 in Shadowlands) will not lose their ability to fly in Shadowlands when their level gets squished. Battle for Azeroth Pathfinder is still required to fly in BfA zones. Flying, Riding and Pathfinder in Shadowlands How to Prepare for Shadowlands Leveling Changes To have the most options under the new leveling system, you need to get one character on your account to level 50 before Shadowlands goes live.
If you are thinking about getting a second account, now's the time to do it and get your max-level character in place.
Focus on getting BfA Pathfinder if you have not done so already. Pathfinder achievements to fly in Draenor and the Broken Isles (Legion) zones has been removed as a requirement, although the achievements will still exist for other rewards. Battle for Azeroth zones will still require Pathfinder to fly, so you may wish to use this time to unlock Battle for Azeroth Pathfinder, Part One/ Battle for Azeroth Pathfinder, Part Two if you have not done so already.
Battle for Azeroth Pathfinder Get Wowhead Premium As little as less than $1 a month to enjoy an ad-free experience, unlock premium features, and support the site! Comment by UnowhatSo for the first run of Shadowlands, we follow a linear path to get an idea of the story and where it goes.and all subsequent characters aka Alts will just do whatever they want afterward.
I like this idea because it gets kinda monotonous having to redo the whole story again, and again, and again for each alt. Comment by martoheadHi I'm an altaholic. I have numerous alts at various levels (i.e. I use a spreadsheet to track them all) varying from 120 to 110 to 70 to 60 etc. What I'm interested to know is, have Blizzard said anything about how various low level alts will be treated in the new xpac? For example what level will my 111 characters be, or my level 75 or 60?
Really looking forward to the changes in wow level 76 but just wondering how it will effect my alt-fam. Comment by Moncalieri"Time: leveling takes too long Satisfaction: too many levels = not every level is rewarding Consistency: too many storylines and wow level 76 enough time to explore them all before leveling out of an area or expansion" So because people are too effing lazy to level to 120 & experience various expcs wow level 76 rest of us need suffer?
smh Comment by SeresinIt seems like Allied races are going to start at level 10 in order to start an expansion at the same point as new characters.
So, I don't think it will be an exact division by 2.4. My guess is that if a toon is 20 or below it's Ã·2. If over 20 then it would be something like ((Level-20)Ã·2.5)+10. Comment by BlinkynAre there any theories as to what constitutes the "end of an expansion" for those who choose to level up via the "pick an expansion and finish it" method?
Starting with Mists of Pandaria, every expansion has added new zones for max level players: Isle of Giants, Tanaan Jungle, Argus, Mechagon, etc. Do those zones count for leveling? Where's the end point for Legion? Is it the base 4 zones?
Suramar? Broken Shore? Argus? If it truly is "Loremaster your way through every quest in every zone," that would automatically make Cataclysm the default leveling expansion for people who want to get through the leveling fast, since it has 5 zones and the least amount of content, vs.
having to Loremaster your way through all of Eastern Kingdoms AND all of Kalimdor to get out of Vanilla. Warlords of Draenor and its 6 zones, including Tanaan Jungle, would be wow level 76 close second. Just something I'm curious about. ^_^ Comment by SolivarnikEverything in your chosen expansion will scale dynamically to match your level and power. Think of this as "outdoor timewalking". - wow level 76 thing destroyed the levelling. Why level, if you are basically the same, since world levels with you?
This wow level 76 the joy of levelling entirelly. Comment by fixfireleoI am against this. I like leveling better than end game content. Leveling gives me a sense of accomplishment and progression. I think I have 15 toons and only one level 120. I play solo and dont raid or do dungeons. Blizzard sells level boosts for people who dont like leveling. There is absolutely no wow level 76 to squish the levels. The changes to where you can quest at what levels are fine, just do that and maybe even make the level boost a few dollars cheaper but dont take away leveling from people who like to do it.
Comment by WHTJuniorThere are some questions that have been resting in the back of my brain, and I need to get them out. I know it's still early, and there might not be answers for these yet. I'll reuse the article format to pose my questions: Level Squish - 50 Is The New 120 • How does this impact the different game systems that rely on character level, such as quest hubs and quest progression; collections like Toys, Heirlooms, and Transmog; and even the War Boards and Adventurerâ€™s Journal?
• How will PVP brackets work, to ensure the top end of each bracket isn't massively more powerful than the low end? • How will mounts be treated? Chauffeur until 10, flying at a later level, or with Pathfinder? For the sake of Summon Random Mount, please include the flying mounts in the Ground Mounts table, or allow players to check a box that all mounts are included in Grounded areas. • Will wild Battle Pets be rescaled, or use the new pet battle sync, so that new players aren't running into level 25 battle pets the entire selected expansion?
• The same can be asked of Hunter Pets. Will they all scale within their respective zone, now? Leveling Speed in Shadowlands In Shadowlands, leveling will progress about 60-70% faster for 1-50, compared to the time it now takes to get from 1-120. • Does this mean the removal of Heirloom gear, or is this the number associated to a full Heirloom set?
• If Heirlooms are still useful, how will they scale to the new content? • Will the base-level Heirlooms scale to the 1-50 zones? New Players and Alts in Shadowlands Experienced Players: 10-50: Any choice of the 8 expansions 50-60: Shadowlands • For mid-level squished characters, will there still be a quest popup to go see Chromie? I would think so, but some of my 90s and 100s will be in Shadowlands soon enough. • For low-level characters that are squished under 10 (levels 1-23 could possibly end up below 10), will they be invited to do Exileâ€™s Reach, sent to Chromie, left to their own devices?
Changes to Death Knight, Demon Hunters, and Allied Races in Shadowlands Allied Races will begin at level 10 instead of level 20 and will have their choice to go to any of the 8 existing expansions. • *There is a slight conflict, unless you assume that Allied Race level trumps Class level. This means that Allied Death Knights will only be invited into the new DK starting zone in 8.3, and then be kicked out in Shadowlands. Also, is the old DK starting area going to be removed completely, or will that still be selectable as one of the possible Legacy DK starting zones?
(*this is addressed by the new DK starting zone for Allied Race characters. There is very little to do, and they can start here at 10. The other DK starting zone will likely be converted to a 1-10 starting zone.) • Any plans to expand race/class options?
Lightforged and Highmountain only have 6 each. LF could train as Monk/Shaman, and HM could train Paladin/Priest. • Any word if the Nightborne or Void Elves will be eligible for Demon Hunters?
1-10 Leveling - Exile's Reach • Could this be the beginning of adding a new starting zone in each future expansion, allowing the player to select from multiple expansion starting areas?
10-50: Leveling - Hitting the Expansions • Iâ€™d like to see a pre-Cataclysm option for Kalimdor and Eastern Kingdoms, even though I know we have that in WoW Classicâ€¦ sort of. • What happens to Shadowlands once it is no longer current? Does it get wow level 76 into the â€œOutdoor Timewalkingâ€ content? How does this apply to future expansions? • How will the add-on bonus content (previously max-level) be treated in "outdoor timewalking"? For many expansions, nearly half of the content, if not more, was only available after hitting max level.
For example, a large portion of the Draenor Garrison was locked until 100, and since Legion, there wasn't much benefit for sticking around to do it all. Many newer characters won't max out their buildings, build the docks, or travel to Tanaan. In other expansions, they will not see the Timeless Isle, Isle of Giants, Suramar, Broken Shore, Argus, Nazjatar, or Mechagon.
Comment by MarkKehnI just recently returned to World of Warcraft a couple of nights ago after leaving in 2012 - this was the Mists of Pandoria expansion I think.
Last night I bought the Battle for Azeroth expansion. Does this new level squish apply to everyone when the time comes or only those who bought the Shadowlands expansion? Thanks. Comment by fixfireleoFor all who havent unlocked Flying in Draenor, Legion and BfA, you might want to wow level 76 knocking it out now with your 120 because, after the changes, You will be facing elites your same level in ALL zones.
It's easier to bang them out when you are 120 and they are 102 or 103 than to wait. Up to you of course, but wanted to mention it. (No more farming gear for alts either.) Comment by EnigmaXkillsso allied races who start at 20 in retail are going to start at 10. What about starter accounts? I still have mine wow level 76 cata and I would like to know if they are also being squished to 10 or are they being removed completely. If they do keep them, how are they going to wow level 76 how much content they are allowed to do or are they now going to be restricted to where they can go?
Are they only allowed to take the new island leveling experience which therefore restricts them from doing any of the other content? I also noticed they might lose their ability to use a mount if journeyman riding is at level 17 Comment by hulio23I'm over levelling my alts through BfA at the moment due to no flying due to the (imo) horrible grind through nasj and mecha.
So my alts are running around levelling. Now, silly question but can I take my alts back through the old content to make use of flying and level up that way or I will continue levelling in BfA after the level squish?
Comment by DarkZaraelysI've not played seriously since Mists, though played for a couple months in both legion and BfA and just resubbed and bought shadowlands. I love the sounds of the leveling changes and have 2 big questions I'm hoping someone can help me answer.
1) If say I choose to level a character through Mists again, am I locked to those dungeons or will I get queued into a dungeon from any expansion? (I'm hoping its any expansion for population) 2) The heritage armor is locked behind leveling to 120, currently, does that mean it will unlock at 50 come shadowbringers? (I boosted an allied race, and race changed into one, so now looking at if I should try to get something to 120 for it or if I should wait for the apparently much faster leveling experience) Thanks and hope to see some of you in game!
Comment by sivlaI am not happy about any of this to be fair. They should have left flying the way it was, you need to get the pathfinders to be wow level 76 to fly. For the extremely few new players they remove the need to meet the requirements they can just fly. Why didn't they take this approach from the beginning and neve have the ridiculous pathfinders? because blizz love time gating because of lack of content and it already sounds to me that shadowlands is going to have very little content because of the fact we are being forced into a linear path and then the alts can work on end game the moment they arrive in shadowlands, surely you'd only do that if there was a content shortage, and make alts live on a stable of copy and paste prior content from prior expansions.
It makes me laugh they suddenly needed to change the starting experience after nearly 16 years.when wow seriously struggles to pull in a handful of new players as it is, its mostly resubbing or multi accounts etc.this all stinks badly of a desperate company trying to recapture something they never will.no matter what they do.the current devs are just awful and they need to go, its as simple as that, devoid of ideas, stale and boring content.wow needs much better!
Comment by TackomeilA friend of mine wants to start out in pre-patch to level his first character through Legion, so he can make a Nightborne (He insists on it, lol) Now, that isn't really the problem, as he does get funneled into BfA, but going other places seems fine. He does want to start out with a Death Knight, but i'm not really sure that's possible, since they can't go to exiles reach.
I know that a new Character can make a DK now(done that myself a few years back), but will he be able to create one from the start? Comment by lowpullBlizzard cant make up thier mind that's why they keep losing players. They think taking Retail back to level 60 will make it feel like classic.
IT WONT. with dungeon/group finder and all the other items. you wont have to interact in it. seems like they are making the same mistake they made when they starting adding levels at 60. the negate all the time put into your wow level 76 every xpac. You spent 15 years, if your still playing, on a toon that someone that join last week will be able to hang with.
that great for the week old player. but discouraging for the people that have been here forever. IE why i stopped playing.why waster my time when i can just wait for the xpac cause it wont matter how high my heart is or my gear level it will be replace the first week. Comment by thecriusAre there any news about the events progression inside the 10-50 levels?
I mean, currently the 100-110 is an horrible drag because the entire expansion relied on the Artefact Weapons being the wow factor but with BFA, even if you have still to reach the current events, you start the 100 lvl quest for the artefact with a legendary that spell out "this item is not working anymore, you used its power to yadayada" which, apart from the absolute immersion wow level 76 for Legion storyline, leaves you doing 10 levels with zero "new things" happening, getting rewarded some grey items that are just some extra gold.
In this new levelling experience, things like this will be reverted? Will I choose Legion and get to experience the full expansion for real? Artefact working provided I don't leave the zones of the expansion? Comment by Ithenell"Experienced players are not limited to a single expansion. You can move from one expansion to another through normal means of travel.
This is helpful if you start in one wow level 76 and find out your friends are all in another, or you change your mind about where wow level 76 want to level." Thank Loki for that, because I was hearing we were locked into the chosen content until 50 and Im pretty sure that might annoy the hell out of some players, like me for instance, lol Comment by AshildrAs a (very) casual player who's been around since the launch of Vanilla, WoW has developed way too fast for me (not playing all the time, not being there from the start of any expansion + no experience in any end-game content), so the launch of classic was great as I got to experience the story and the world before everything changed, both due to cataclysmic events (ingame) and other developments (class changes, mechanics, it all got faster paced), again.
The leveling squish + gaming/leveling experience in Shadowlands is great news to me, as I really like the new skins, mechanics, and I really want to be up to date with retail at the same time. While it's true leveling takes long 0-120 (yes, -Vanilla 0-60 was longer), and I don't have time as an adult with irl-responsibilities, I still feel leveling happens way too fast (I'm now a lvl 30 orc who just got to The Barrens).
So I'm wondering, what will leveling feel like when they say it will be a lot faster, but looms get their exp bonus removed, AND we'll be able to experience any expansion we desire? So what do they mean when "leveling will be A LOT faster"? How can they make it faster, and still give us the time/chance to experience the story without missing too much of what's happened over the course of 8 expansions?
I get what the theory behind it all. but what is it supposed to feel like? The way leveling happens in BfA, we'd be able to choose to level from 1-50 in Outlands, wow level 76 get to 50 before we leave Hellfire. Just curious :) Thanks for any response/input. Comment by KeuricI'd like to know when Blizzard plans to refund heirlooms for those who have spent hundreds of thousands of gold on gear that no longer wow level 76 the intention they bought it for.
I've probably spent 500+k on heirlooms. Yes, I'm that guy who bought the separate Paladin and Warrior plate sets. I bought the Hunter and Shaman mail sets.
I own every weapon, ring, trinket. Hundreds of thousands of gold, and I got them to speed wow level 76 leveling, directly - not in wow level 76 abstract.
Heirlooms today DIRECTLY amplify the time you spend into time saved. There's no issue with rested experience running out, no holy damage done if you level up around mobs you're killing - time, the most finite resource for everyone on the planet, is directly saved. I don't care about having 3.3 rested XP bars, when I'm power-leveling (I single-session leveled two toons in a row during Cataclysm pre-nerf), those bars are going to be on fire - the rested bonus isn't going to keep up.
It won't come close, it's borderline laughable. So if this is being taken from us, we need the option to refund our heirlooms. Why? They don't do what we bought them for. They sort of, kind of do what we bought them for, for a relatively brief period of time, and there's some aggressive set bonuses. Does that seem entitled? Maybe to you, but think of it like this.
Imagine you spent 500k on a flying mount that still flies - briefly. You will be automatically dismounted at the edge of every zone, every time. Portals don't work anymore, mages can just teleport. You are automatically dismounted every zone - it doesn't kill you, but you also have a cooldown.
You have wow level 76 run across the same distance that you flew for, to fly again. But don't worry! Your 500k mount also comes with a running speed boost. For a little while. That'd be some wow level 76 crap, right? You'd say "I bought this mount for flying across long distances, until I want to dismount, this is not what I bought at all.
I should have the option of a refund, for a 500,000 gold mount. Also, it applies wow level 76 all of your mounts you've spent years collecting, not just the one.
But if you want the refund, you're the problem. Comment by arrameasJust wanted to clarify something because it's a granular thing that I've had differing answers on: in order to access Chromie Time for leveling alts, do I just need a 120 character on my account or a 120 character who has also completed the BFA war campaign in its entirety?
Because I have the former, but I've slacked on the latter, so if the story completion is a requirement to level my other characters in an expansion of my choosing I need to get on that! Comment by XalonMGI wonder what will happen with cataclysm.
After leaving your starting area, you are in cataclysm content (old 1-60). So if starting areas are done at new level 10 and all expansions cover 10-50 (Shadowlands 50-60), what will become of azeroths main two continents? I'm hoping its not ignored starting zones 1-10. Kalimdor & Eastern Kingdoms zones would be level 10-30. And then expansions can be level 30-50 with Shadowlands 50-60. I hope current 1-60 is not squished too much. What I see on chart is different from what I heard that "all players can level up to 50 in any xpac they choose".
So is level adjusted based on xpac you select with Chromie? Or does everything just go by the normal level like on the chart above? If anyone can explain, I would appreciated the clarification. Comment by Jakeofb1adez44Having played around on both the Beta and PTR, not extensively I will admit, I have noticed that many zones still have set starting levels and level caps associated with them. An example being Pandaria, which you can start at wow level 76 10 but maxes out at level 35.
I'm a little concerned here, and I'd love if anyone has any source for Blizzard saying that they aren't totally done yet with the leveling revamp, because I have absolutely no desire to ever level through BfA again, and the ability to completely skip it is one of the things that has made me excited to finishing up my new classes for the Heritage Armors.
If MoP caps out at 35, Legion at 45, and I'm still stuck finishing BfA for my final 5 levels. I am going to be a little irked at the bait and switch that Blizzard pulled in regard to leveling. Comment by NierielNoraas an update. Pandaria now somewhat works. They added a gryphon transport outside the castle to the ship. Unfortunately, that is all you get. The first quest in MoD then is right away broken. You have to perform tasks on a vehicle, but the UI doesn't start.
You can't complete the quest, until that is fixed. Other than that, you can roam the world. The portal inside the portal room also unlocks. Another fine example that Blizzard absolutely tests nothing.
Comment by PierlalaHow will quest rewards such as gear and weapons be affected? There are certain quest items with a unique color/look. Especially in the Eastern Kingdoms. What item level will that gear be?
And will there still be random rare/epic upgrades upon receiving quest rewards? Or will they just be standard greens and for the tougher quest blue? Like how it was before. I personally don't like the random upgrade. I'm an item collector and I like the items to just remain what they are.
I'm obsessed with this. Can someone please clarify? Comment by shoutingboyIs there any word on what they're going to do for the next expansion?
I see two main options. They could just say " Shadowlands is 50-60, 2022's Brightlands is 60-70, 2023's KindaDimButYouCanReadLands is 70-75". and a few years down the road, they could say "whoops, time for a squish again." And that might be fine, lets folks feel like they're progressing!
But now that they're setting up all the old expansions to dynamically adjust to your level, they could just say the squish is a regular thing. That is, in 2022 when the Brightlands pre-patch comes out, everyone gets squished from 60 to 50. When Brightlands ships, Shadowlands becomes Chromie-enabled for levels 10-50. And going forward, Level 60 is always "endgame", levels 50-60 are always "latest expansion", 10-50 are always "earlier expansions" (and original continents).
I don't expect they've made any announcements, but has anyone heard anything? Comment by Cobra102There are a lot of some aspects that still need working on. I started a new character and after the Exile island chose WoD. Everything is scaled and the fights are exactly as they would have been at 90 (just with fewer abilities on my char) However the other aspects are still very WoD. Learning a profession cost me 100 gold - not normal for a level 10 on a new account Mine wasn't a new account but I can't see prices changing.if it wow level 76 been.
Griffon flights are 1g+ Loot values have been scaled down so I get silvers from mobs making a short griffon hop roughly equivalent to half a dozen mobs.Quest rewards however, are 6g+ so it sort of compensates. I will have to run a char through a different expansion to see if the rewards differ. I know I didn't used to get 6g for L20 quests in Westfall/Redridge/Ashenvale. Perhaps it has all changed. It would be best if it has, otherwise there will be a tendency to go for the best cash return on a first character.
Since you bypass the "Profession Trainer" in the old style newbie zones (didn't see one on Exiles island) I had to make a special trip to Goldshire to pick up herbalism then got Draenor Herbalism when I picked my first flower on Draenor. Also not sure how the Darkmoon Faire tradeskill quests will play out since they didn't used to be offered if you had less that 75 in the vanilla skill. In this new levelling paradigm you are never going to get that unless you choose it as your levelling expansion.
The levelling is working fairly well. Just the game is a lot more than just levelling (for some people) Update: I did start a new character on a new account and had no easy option except choosing to level in BfA. There the prices are all level relevant. Tradeskills cost me 10c, griffon rides are coppers too.
So I was dead wrong there. I could have used the Hero's call board to choose Legion or WoD but that seemed devious. Chromie had nothing to offer me which I think shows that the new player status was in play. While I could buy the tradeskills for BfA affordably there was nothing useful to do with them except level the skill. Perhaps I am terribly old-fashioned in liking to wear stuff I have made. Combat in BfA so far (Ashvane Foundry) has been much easier than it was at 110.
I am one-shotting most mobs. I'm not criticising. They have erred on the right side. A new player getting dogpiled would not aid the game. And the quest rewards are back to being silvers! Comment by zlloyd1I have a lower level alt, I have been working on, and curious if i can just take the portal to Pandaria, and start questing there or not?
I ask because there do not appear to be questlines anymore that take you there, so can you just start randomly choosing quests, if you go there now? Now that the breadcrumbs all seem to be picked up. Comment by JohnPWestI created a new account just to play around with the "New Player" experience.
It appears that you are going to be doing 10-40 (or 50?) in BfA WITHOUT a Heart of Azeroth and any of the associated content. Is this correct. If so, it really stinks. I'm also noticing that at level 13 I don't have options at the table to do the other zone storylines. FlameHoof of Gnomeregan Contribute• Brain Out • Brain Test • Brain Blow • Stump Me • Bahasa Indonesia • English • Français • Deutsch • Español • Italiano • Русский • Português • Türkçe • 中文 (中国) • 한국어 • 日本語 • Nederlands • Polski • Tiếng Việt • ไทย • हिन्दी • Bahasa Indonesia • Română • Українська • Bahasa Melayu • Magyar • Suomi • Norsk Nynorsk • Dansk • Čeština • Svenska • Hrvatski • Ελληνικά • Lietuviškai • български • Slovenčina • Slovenščina • Íslenska • Српски језик • Saya akan menyajikan solusi dalam topik ini WOW Level 76.Permainan ini tersedia dalam permainan dan iTunes store dan terdiri dari mencari kata-kata dari huruf dan menempatkannya dalam teka-teki silang.
Versi ini untuk Bahasa Indonesia. WOW Level 76 Jawaban: Uji kosakata Anda! Temukan kata-kata tersembunyi! Temukan Keajaiban! Menjadi seorang master! Words Of Wonders akan menguji kosakata Anda saat Anda menemukan keajaiban yang dipenuhi dengan tingkat yang menantang.
Mulailah perjalanan Anda dengan keajaiban pertama dan terus mendaki sampai ke keajaiban akhir. Jika Anda berada di Level yang berbeda, Anda dapat merujuk ke topik berikut : Kunci Jawaban WOW • OKTAN • OTAK • NOTA • TON • KOTA • KANO • TANK Bonus : • ATO, ATOK, KAN, KANTO, KAON, KNOT, KOA, KON, NAK, NOA, NOT, ONAK, ONTA, TAK, TAN, TOK, TONA Ketika Anda selesai dengan Level ini, Anda bisa merujuk ke topik berikut untuk menemukan semua kata yang Anda butuhkan untuk menyelesaikan Levels : Jawaban WOW Level 77.
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All the guides on wow-pro are FREE, there is no trick, they are just free and will remain free.
Enjoy and please contribute! Tips Here’s how to enjoy the guides as much as possible, even if you don’t have a 2nd monitor, you can either: 1. Print the guides. There is a “ Printer Friendly Version” link at the bottom of every guide, you just have to click on it.
However, that might be expansive (and probably expensive), because the guides are big, very big. Another downside is that my guides are updated very frequently, so if you print it you’ll miss the latest updates. 2. Playing WOW in Windowed Mode feels very comfortable while following along with this guide. • Keep the guide opened in an internet window • Log in to World of Warcraft, press Escape and go to Video Options, tick the following boxes: Click on “ Apply“.
Your screen will look exactly as if you were playing wow in full screen mode, besides you will be able to ALT-TAB to the guide INSTANTLY. This is how I play wow while following my guide, wow level 76 I don’t feel like booting up my 2nd computer 🙂 70-80 WotLK Guides Alliance • Jame’s Alliance Leveling Guide – Borean Tundra (70-72) • Jame’s Alliance Leveling Guide – Howling Fjord (72-74) • Jame’s Alliance Leveling Guide – Dragonblight (74-75) • Jame’s Alliance Leveling Guide – Grizzly Hills (75-77) Horde • Jame’s Horde Leveling Guide wow level 76 Howling Fjord (70-72) • Jame’s Horde Leveling Guide – Borean Tundra (72-74) • Jame’s Horde Leveling Guide – Dragonblight (74-75) • Jame’s Horde Leveling Guide – Grizzly Hills (75-77) – New 1-70 Leveling Guides For guides covering levels from 1-70, please check this link: 1-70 Leveling Guides Becoming a part of WoW-Pro Question– Your guides really helped me out and I want to return the favor, what can I do to help?
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When you try my guides, if you find any mistakes, leave a comment. 4. Post useful comments here. When people ask for advices and you know the answer, go for it and help them out, so I won’t have to do it myself 😛 5.
And then of course, you can write a guide about an area of the game where you’re good. Check my Guide writing guide before you start, it should cover most points 🙂 6.
You can also translate guides into other languages, if you are fluent in another laguage. Check our Guides in Other Languages section to see what has already been translated. 7. If you’re rich in RL, feel free to donate! ryanglavin Jun 23, 2009 @ 19:06 pm your guidesi know you haven’t gotten done with the northrend guides yet, but I would like to point out to you guys, james is systematic.
He goes from one zone to the next doing all the quests. Thats a very good thing, because if you are impatient and want to be 80 (if you are not already by following his guides) you can just go to the next zone and do all the quests. Thank you james grimdem Jun 21, 2009 @ 21:31 pm hey jamehey jame i just wanna say thankyou for the great guides and all the effort you have been putting into them. i have been using your guides for all my toons and they are great and so easy to use, i would wow level 76 be lost without them lol thanks for everything and good luck with futre guides grimdem (ben) Borger May 19, 2009 @ 16:38 pm XP/hour!
Ive used ur lvling guides since late 2005 when i got my ovn account and while i was lvling my hunter i was very happy to see that even with alt wow level 76 i was very close to ur estimated XP/hour rate when i was lvling.
In my hones opinion it just shows how efficiant ur guide has been from the beginning, and tbh i have preached the wow-pro gospel like a mad man to ppl in all guilds ive been in asap they ask the usual “where do i go at this lvl” i cba to tell em anymore i just tell em if they wanna statr to lv propperly they should go to this page and start reading, and ofc the first i need to correct em in when they dont wanna pay for such crp, is that its all FREE.
This is by far one of the best sites for a new player to come to. I must say it realy stand under its name WOW-PRO… Emmaleah Apr 22, 2009 @ 18:26 pm Zul’DrakLike everyone else, I was eagerly waiting for the zul’drak guide. I love you guides because I HATE being inefficient and running back to the same place I just was because some other quest giver wants something there too (OK, I hate it when its the same quest giver too, but sequential quests can’t be helped, that’s just sadistic developers).
I always knew it was a lot of work to write a guide, but I never comprehended it truely until I decided to try and make an add-on version for zul’drak.
I have previously made tour=guides for limited quest circuits and stuff, so I had a clue what I was getting in to, but wow, this is a lot of work, Thanks for taking the time to do it. Anyway, the point of this (besides saying thanks for your previous contributions) is to say… in researching zul’drak, I discovered that there is a quest from camp Onequah that is unavailable if you have “Into the Breach” from Dragonblight in your quest log or completed.
The quest from camp Onequah, “Shifting Priorities”,is a better quest (IMHO) because it flies you to Light’s Breach (free) thus getting you the flight path without having to run. (the rewards are the same xp and coin). Maybe since if you followed the previous guide you will be at least 77 (I hit 80 in the middle of GH) that isn’t a consideration, but I thought it was notable. Jiyambi Mar 15, 2009 @ 0:35 am Jame is working hard on theJame is working hard on the addon for now, but will be moving on to new WotLK guides after that.
I don’t think he has a time estimate yet – basically the more help we get testing and improving the addon, the sooner Jame will be free to work on those guides 🙂 Akao Feb 17, 2009 @ 21:31 pm Next guide – time line?Yo Jame, I havnt been able to find here nor ur blog about further guides for the rest of Woltk contents – do u have any timelines for those?
I used ur Woltk guides so far for 2 chars, one is 77 now and going to grizzy hills 🙂 So id guess id ding 80 there – or if close then ill instance the rest, so i gain more gold from the 4-5 rest zones 🙂 Just as i did with my first char, his 80 long ago, he dinged 80 in Zul Drak – even tho i lvl on my own there and in grizzy hills, due to ur guides wasnt there at that time.
But i managed to handle Grizzy by my own and Zul drak too, im rather good at that 🙂 As i acutally managed to get all quests (and the achivements) too – afaik at least. 🙂 But im waiting for ur guides for the rest of the zones, which hopefully will come in some time.
I would like them so i can earn the best amount (and fastest) of gold within those zones i have left on my chars. Always done it that way, also did that in TBC. Where i lvl my 60 to 70, so i had Netherstorm & Valley full of quests where i gained alot of gold from.
🙂 Best guides made ever – really zane work u do here Jame. /Akao FraSokWP Jan 23, 2009 @ 20:36 pm Hi, Jame already does a veryHi, Jame already does a very very good job with the guides – maybe listing all the rewards and choices are a bit too much then 🙂 Its absolutly perfected quest-circuiting which allows to level fast and very efficient.
What concerns the rewards wow level 76 asked for: I’d suggest to use an add-on which displays the values of the various items so you can decide if you take the stuff for your character (if it is an upgrade) or which is the itemvalue with the highest sell value.
Gethe Jan 23, 2009 @ 6:10 am At the very least you shouldAt the very least you should finish the zone you are in, at that point you can do either one. I personally recommend getting to the end of the Outland guide and going to Northrend then. You’ll probably get to 80 in Dragonblight then all of the quests afterward (5 whole zones) will give gold instead of XP in addition to the reward gold and items.
The quests in northrend don’t start going grey until lvl 77 and those are just in the starting areas Khaloc Jan 20, 2009 @ 14:12 pm Don’t Wait for Jame’s Guide to ContinueI was going to wait until his Zul’drak quest because I didn’t want to mess anything up, because I had gone to Howling Fjord without his help and then when I started using his guide midway I was very confused. After wasting an entire day, I decided to start Zul’drak anyways and so I opened a notepad file and wrote down the names of the quests as I completed them.
This way, I could track which quests I had already done and all I would have to do is go to “Edit -> Find” and look for the quests that I hadn’t yet completed. Fortunately though, I was able to complete all 100 quests in Zul’drak. I earned the achievement for the zone at the same time that I reached level 80. Van Jan 19, 2009 @ 22:11 pm Hurry up wow level 76 get the lastHurry up and get the last few zones covered, I had to take my DK from 77 to 80 all on my lonesome, I felt lost without you 🙁 (although it has to be said Northrend zones are so much easier to quest in then any of the others, each quest leads to the next).
Jame Jan 16, 2009 @ 15:58 pm Thank you very much for theThank you very much for the kind words, I’m really glad to hear I’ve made your wow wow level 76 better. About leveling speed being lower for you than for me, you hit it right on the nail.
I know my guides almost by heart so I save a lot of time while following my circuits. However, with the recent conversion of my guides to an [url=https://www.wow-pro.com/node/2196]addon format[/url], this should no longer be the case, wow level 76 you should get about the same XP rates as me 😉 Please continue using my guide and giving feedback, and spread the word, that’s all I ask 😉 quillspin Jan 16, 2009 @ 14:13 pm For He’s A Jolly Good FellowJame, I’m not sure what possesses you to put so much time and effort into creating these wonderful guides for us to enjoy but I know I am forever indebted to you for making my WoW experience a fulfilling one.
I’ve played other MMO’s in the past with RL wow level 76 and always quit wow level 76 seeing any endgame content because of the frustration of hours played vs.
rewards obtained. I started playing WoW around Thanksgiving and I’m currently lvl 80 with the achievement for completing all of the Northrend dungeons on regular, and three away from finishing up the heroics!
I’ve found a fun guild and we’re heading to our first 25 man Naxx run in a week or so and I’m getting exactly what I’ve always wanted from an MMO, and I’d have to say it’s all because of your hard work and generosity. You seem to take well to our appreciative comments, and I felt obliged to create an account here just so I could post my gratitude. It’s not surprising to me that you have a small army of community members helping to create and add to the amazing amount of knowledge already held in this site, and we all await your next installments with bated breath!
(I was a bad guide follower and went to Northrend at 70, but mostly because Nagrand was huge and boring to me, but I hit 80 at the very beginning of Zul Drak, so all’s well that end’s well, eh?) I’m at 11 days 20 hours played… didn’t keep track of the moment I hit 80 though =(. To my experience with the guide: Amazing leveling experience in general, far surpasses in speed and ease anything I’ve experienced before, and I would not dream of paying for something similar (or accusing you of theft from said products!).
In Northrend I’ve never consistently exceeded 400k xp/hour, and that’s generally only with rested xp… I usually topped out around 350k xp/hour without it’s assistance. I’m not sure as to why this may be. I am a new player and the majority of hiccups in my leveling were most likely due to my general lack of knowledge surrounding game/quest mechanics (i.e. where is everything in each new town I encounter, etc.), but my xp rates still seem shabby compared to what you achieved on your OWN hunter toon, which is what I rolled as my first.
I figured, “He wrote the guides, he’s probably REALLY efficient at following them and running the circuits,” but I just thought you might like to get that feedback. As I think back, I also realized I’m a frequent short break taker when it comes to WoW, and I’d generally leave the game running for the 5 minutes I’d be doing something else, so perhaps that was wow level 76 factor.
In any case, really no complaints, just a bit of food for thought. My only suggestion wouldn’t be an actual “improvement” per say, as your guides do exactly what you intended them to do, which is level a character as fast as possible. I wish now, at 80, that I had picked some common pairing of professions (leather working and skinning, mining and blacksmithing, etc.) as I find myself going back and grinding professions now, when I really think they’re designed to have been played up with a character.
Now you preface your guides by clearly stating that they don’t include said profession content, but a friendly reminder perhaps that professions are part of the game and may be a welcome distraction from quest grinding your brains out may not go amiss. But really, bang up job. And I hope you acquire some benefactor or commissioner or something, because writing guides should really be your full time job.
In Gratitude, Quillspin P.S. – I also really identify with your appreciation of passable wow level 76 I mean come on people.
Video games and punctuation are not wow level 76 exclusive. wheredididie Jan 15, 2009 @ 1:24 am thankyou jame so much!just made my wow.pro account after having used jame’s guides for ages so i started as a sad old slow levelling level 29 semi-twinked rogue as my friend was 70 and quite rich then i got banned by my dad for overly playing too much wow, so after i think a year and a half i asked if i could have another chance with wow and he said yes, Great!
so then i got on my rogue and i couldn’t remember how to play much and stuff so i looked for levelling guides and i dont remember how, but i found jame’s guides. so i think 2-3 months later my once level 29 rogue is now 70 and i have been recently been playing my death knight whos now 78 now i tell you all this cause my friend who was the 70 who twinked me is now 80 and im finally nearly caught upto him but what am i waiting on, the zul’drak guide now im patient cause jame’s guides are easily the best and i love following them but i want to be 80 like the rest of my guild who as of the end of the week are kicking any none 80’s so i really need the zul’drak guide to finish me wow level 76 i’m to scared to level by my self after all this time anyway thankyou for everything jame and i hope you might give me a date of your zul’drak guide hopefully before the end of the week or i’ll have to try the last 2 levels by my self, OH GOD!
anyway thankyou for everything youve done for me jame! ————– Wheredididie – 78 death knight – Frostmourne wheredidhego – 70 rogue – Frostmourne JamesL85 Jan 8, 2009 @ 6:41 am Santa Was Good to Me!!!I hate to brag, but my wife spoils me like no other.
My step-daughter and her husband gave me an autographed #9 Kasey Kahne Budweiser Dodge Charger 1/24th scale replica for Christmas. I’m a HUGE NASCAR fan and an even bigger Dodge fan so this was the bomb!!! Fortunately, for those of you who are thinking WTF???? My wife did me one better and bought me an Acer 22″ wide LCD for one of my three PC’s in the basement.
My dilemma is that none of my PC’s has a decent video card. My Dell Inspiron 9400 has a 256MB video card so the 22″ screen is now the second display on my laptop and is the main screen for WoW. I keep a Chrome browser window open to wow-pro so that I can keep up with what to do next and where to go, along with a Dreamweaver window open to track what quests each of my 10 toons have wow level 76 and finished and another window with Excel to keep track of each of the 10 toons professions.
Just thought I’d do a little bragging and give a second vote for dual monitors….LOL James yennekon Jan 5, 2009 @ 21:48 pm Hey Jame i have been a goodHey Jame i have been a good guide follower. and now im lvl79 already. damn it just 1 more level to 80.
so what’s keeping me from leveling? my answer is. im waiting for ur Zul’Drak’s guide(Alliance). come on faster come up with the guide.
There’s alot of people waiting for your Next Guide. Personally I find your guide very useful. But what could be improved, is that u could add which quest rewards should we take to get additional gold.
Since most people are also wanting to earn some extra gold thru selling quest rewards. In the mean time. i’ll just have to run instance to hit 80.
and i’ll be waiting for your next few guide to earn extra gold(compensation at 80) 🙂 Buck up. /Cheer theromero Dec 19, 2008 @ 10:24 am Dual monitorsJame, if you use Windowed / Maximized like you suggested then on dual-monitors it’s really great because your wow level 76 monitor can have a browser open to the guide and the mouse cursor just smoothly moves from game to browser and back perfectly. No alt-tabbing. 🙂 klaus Dec 14, 2008 @ 17:07 pm I’m already 76 and stillI’m already 76 and still waiting for Jame’s Horde Leveling Guide – Grizzly Hills (75-76).Could you plz release part of the guide first?
😛 😛 😛 P.S. I just keep killing mobs in Dragonblight and training my engineering skills these days. 🙁 Even not start any quest in G Hills because I am afraid I will be confused when following your guide in the future. I think I am too much dependent on your excellent guide.
😛 😛 😛 (HK PLAYER 8) ) honj93 Dec 11, 2008 @ 12:48 pm Thx for the Guides + SuggestionFirst of all I wanted to thank you for this fantastic guides and the timeand effort you’ve put in making them. I just thought of a suggestion, it doesn’t need to be immediatly, but I thought it would be nice if you put comments on how much playtime it did take for you and how much experience you had in the different steps of the guides, so we can follow better and see if something isn’t going right.
I know it’s heavily gear and rested bonus dependant, but I still would like to see it. Again ty and continue the good work 🙂 TheBaconator Dec 10, 2008 @ 0:31 am I’ve followed your guidesI’ve followed your guides ever since I created a Death Knight and I installed QH just to help myself out and found that it combined with your guide actually makes leveling even easier because I was able to memorize groups of quests I had to do together and then just quickly set those as priority it almost made it seem like I had an in game mod helping me level with your quests.
Just thought I would throw wow level 76 in there. 😀 Jame Dec 4, 2008 @ 1:23 am Well, following my circuitsWell, following my circuits instead of questhelper’s automated circuits will certainly help. That’s the main point of following my guide, it’s that the circuits are a LOT more efficient than questhelper’s, because I take into account all the quests in the zones and their follow ups, and then I make the most efficient circuits out of it.
Questhelper just tells you where the closest quest objectives are, based on what you have in your quest log. It doesn’t take into account follow ups and other quests you could get throughout the zone while on your way to another objective, etc. So yep, if you use my guide, follow the circuits, it’s the biggest advantage my guide has over QH. maxximumm Dec 3, 2008 @ 4:53 am Hey JameI’ve been using your guide off an on for my latest 70 for a while now and i found out that using your guide to know what quests to grab and using quest helper to know the optimum circuit w/out alt tabbing in and out works well.
I’d also like to say since i hit 71 ive only been around 300k xp/h what do you suggest could help me bring that up the extra 100k xp. Erec Nov 30, 2008 @ 22:41 pm new member :)Hello Jame I have been a follower of your guides for a long time, and I really must say that you inspire me alot in guide writing.
I have told all my guild members wow level 76 also check out you’r site. I have been waiting for you’r Grizzly Hills guide and now that it is comming on the 5th my question for you is. When are the next guide scheduled? I know that you are getting alot of the same question from probably all wow level 76 members but can you post a “temporary” release date it would be great. 🙂 Oh and by the way. pardon my english. I’m from Norway and English grammar is not m strong side 😛 Tyzers Nov 30, 2008 @ 21:27 pm Places We GoAlthough I am eagerly awaiting your release of the Grizzly Hills leveling guide, I need to steam onward to 80.
In case you catch me up with guide making (sadly to say, this is possible) and so that I know the general outline of which zone to go to in what order, could you post what the order of the zones your guides will progress through? icebucket Nov 28, 2008 @ 13:33 pm Playing and TabbingHi, ALT-TAB is *only* slow if you play full-screen. WoW offers to have Full-Screen as a window, if you ALT-TAB then it’s blazing fast and you basically have WoW as your windows background.
That is how I play with it. I get same FPS anyway. I will get a secondary monitor soon just for kicks. Honestly, I play with Lightheaded, Questhelper and TomTom right now. Rather then creating a new add-on I would like to see something like an optimized waypoint library for TomTom(or Cartographer if it’s more fitting). The QH wow level 76 are often dumb as they do not include the follow-up quest knowledge. Longer can be shorter in the long run.
I am also rather casual and it’s a pity we don’t have anything for Grizlly Hills, as I am 78 already (went for full Tundra, Fjorn and Dragonblight for Loremaster) with only 7 or 8 instance runs.
Great site! Thanks ice Jame Nov 17, 2008 @ 22:15 pm Many things are slowing meMany things are slowing me donw: I have to level my characters up to grizzly hills again I have to take care of the site and answer comments, and also edit the mistakes of my other guides when users point them out I also have work to do in RL!
^^ Anyway, I’m doing as fast as I can and I’ll announce release dates as soon as I can realistically estimate it 🙂 zenchronus Nov 17, 2008 @ 21:12 pm WindowedThat’s how my wife have been playing since I first discovered your guides. We’ve both leveled Alliance to 70, and aside from skipping quests here and there (we hate collection quests, especially when they’re not part of a chain,) we played every moment of the game together and following your guides every step of the way.
Thanks for all your hard work, Jame, and keep it wow level 76 for the betterment of mankind! (At least that part of it that plays WoW…) -zenchronus Manovan Nov 17, 2008 @ 15:46 pm Grizzly HillsIs it safe to assume that the delay of the Grizzly Hills guide is due to WOTLK being too time consuming for you? We all want to play the new content after all. I can wait a while longer since I`m still on the Horde Borean Tundra part.
I`ll just go to my DK when I reach the Grizzly Hills part so take your time. I`m just curious if there are any news with updated release dates? zenchronus Nov 16, 2008 @ 22:17 pm Windowed ModeI have a better suggestion… just play in Windowed Mode but go right-click on your start menu and click properties, then check “keep on top of other windows” That keeps your start bar in front of the game so you can still see the time, browse the net, etc.
It doesn’t interfere with the game at all, your game is resized to be above the bar. Hope that helps, -zenchronus Jame Nov 14, 2008 @ 21:45 pm I’ll make an addon versionI’ll make an addon version in the future. In the meantime, if you don’t have a second monitor, you can play wow in windowed mode and set up your in-game window to almost full screen, just let a little bit of wow level 76 on the side of the screen so that you can see the the browser window with the guide opened in it. And whenever you need to check on the guide, you simply click on that and it will instantly switch to it, no loading time as if you were playing wow in full screen and alt tabbing.
Like on the screenshot below: [img]https://www.wow-pro.com/files/windowedmode.jpg[/img] That’s how I play sometimes when I don’t feel like booting my second computer, and it’s really fine when you get used to it, feels like playing wow full screen without the alt-tab slowness.
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